{"author_link":"\/users\/romes","author_name":"romes","author_uid":"romes","comments":[],"epoch":1673028853,"event":"LD52","format":"md","ldjam_node_id":317645,"likes":12,"metadata":{"p_key":"169936","p_author":"romes","p_authorkey":"1162852","p_urlkey":"398537","p_title":"Haskell Game Engine","p_cat":"LDJam ","p_event":"LD52","p_time":"1673028853","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1162852","us_name":"romes","us_username":"romes","event_start":"1672963200","event_key":"116","event_name":"Ludum Dare 52"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD52","removed_author":false},"_superparent":313060,"_trust":2,"author":162852,"body":"Hey all, I'll be joining LD with my custom vulkan based 3d game engine I've been writing from scratch in Haskell.\n\nThere's still no audio support so I'll either figure a very simple way to do it during the game jam or I'll attach a youtube playlist to the game ahah :slight_smile: \n\n![Screenshot 2023-01-02 at 14.47.16.png](\/\/\/raw\/42c\/72\/z\/53d53.png)\n\nThe above image is a screenshot from a game written in said [custom engine](https:\/\/github.com\/alt-romes\/ghengin)\n\nHere's a pre-release post where I talk a little about the engine https:\/\/discourse.haskell.org\/t\/monthly-update-on-a-haskell-game-engine\/5515","comments":1,"comments-timestamp":"2023-01-06T18:17:14Z","created":"2023-01-06T18:07:46Z","files":[],"files-timestamp":0,"id":317645,"love":12,"love-timestamp":"2023-01-06T19:50:55Z","meta":[],"modified":"2023-01-06T19:50:55Z","name":"Haskell Game Engine","node-timestamp":"2023-01-06T18:14:13Z","parent":315169,"parents":[1,5,9,313060,315169],"path":"\/events\/ludum-dare\/52\/$315169\/haskell-game-engine","published":"2023-01-06T18:14:13Z","scope":"public","slug":"haskell-game-engine","subsubtype":"","subtype":"","type":"post","version":981886},"node_metadata":{"n_key":"317645","n_urlkey":"398537","n_parent":"315169","n_path":"\/events\/ludum-dare\/52\/$315169\/haskell-game-engine","n_slug":"haskell-game-engine","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"162852","n_created":"1673028466","n_modified":"1673034655","n_version":"981886","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/52\/$315169\/haskell-game-engine","text":"Hey all, I'll be joining LD with my custom vulkan based 3d game engine I've been writing from scratch in Haskell.\n\nThere's still no audio support so I'll either figure a very simple way to do it during the game jam or I'll attach a youtube playlist to the game ahah :slight_smile: \n\n![Screenshot 2023-01-02 at 14.47.16.png](\/\/\/raw\/42c\/72\/z\/53d53.png)\n\nThe above image is a screenshot from a game written in said [custom engine](https:\/\/github.com\/alt-romes\/ghengin)\n\nHere's a pre-release post where I talk a little about the engine https:\/\/discourse.haskell.org\/t\/monthly-update-on-a-haskell-game-engine\/5515","title":"Haskell Game Engine","wayback_source":[]}