Some analytics about space mining...

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Ratings received so far: 24

By looking at the high score list, and stripping names of players I know outside of Ludum Dare, I see: * Unique (Likely) LD-ers who scored on any level: 27 * (Likely) LD-ers who played the intro: 24 * (Likely) LD-ers who played level 1: 18 -- 15 (62%) of the those 24, plus 3 who skipped the intro level * (Likely) LD-ers who played level 2: 7 * (Likely) LD-ers who opened the intro but didn't click anything at all or play level 1: 2

Losing 62% is a pretty big fall off between the intro level (which has very little tension, just an introduction to the mechanics) and the first real level. The people who played the second level and on always leave glowing reviews, so, the question is: why are people bouncing off after the intro? One possibility is just the rush to rate games, they try the intro and move on out of principle. Another possibility is that this game really appeals to some people (some people have played it for hours competing for the high score!), and just not as much to other people. I expect the latter is the case, and my overall ratings will be muddled, but, when making a game, it seems it's much better to have some people love it, and others hate it, than to have everyone think it's just good, so I'll take it!

The final level, which 7 brave souls have attempted (and 4 finished!), isn't particularly balanced, and is pretty challenging, so I actually don't recommend playing it, so that drop-off is likely just due to my recommendation.

Just in case this kind of game is for you... check out Spacemine Defense, my 19th entry in consecutive Ludum Dares!

A special shout-out to @nyxkn who has the high score on all levels at the time of this writing, way to go!

Edit: A user just discovered a bug where high scores for a given level stop getting submitted if you replay a level and don't refresh in the meantime... it's totally possible all of those people who "didn't click anything at all" actually just replayed the first level and got it stuck! Lesson learned: Some data's probably wrong and you just have a bug ;)