Easiest way to make a labyrinth
I found that the easiest way to make a labyrinth was to draw it in pixel scale in gimp, then load it as a sprite in unity, and access it as an array, with black representing blank space, white representing a wall and so on.
So this
became this
This
became this
And this
became this (scaled down)
The result can be seen in my game https://ldjam.com/events/ludum-dare/51/squareman