{"author_link":"\/users\/kepsert","author_name":"Kepsert","author_uid":"kepsert","comments":[],"epoch":1665066573,"event":"LD51","format":"md","ldjam_node_id":309164,"likes":10,"metadata":{"p_key":"168894","p_author":"Kepsert","p_authorkey":"1251170","p_urlkey":"396652","p_title":"Holospecter speedrun mode!","p_cat":"LDJam ","p_event":"LD51","p_time":"1665066573","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1251170","us_name":"LDJam user 251170","us_username":"251170","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":2,"author":251170,"body":"It's been a few days and I heard some of the people in this community have been trying to speedrun our game [Holospecter](https:\/\/ldjam.com\/events\/ludum-dare\/51\/holospecter) (a 2D platformer with both a little stealth mechanics and some puzzling to be done!). Currently my time is 4:14 as the best dev time, while @MelekTaus has scored a 4:59. Can you do better? Show us your final times in here! Also, have you found the dash cancel yet, allowing you to wave dash? It's pretty cool!\n\n![CurrentWorldRecord.PNG](\/\/\/raw\/225\/d3\/z\/52879.png)","comments":2,"comments-timestamp":"2023-01-19T00:10:18Z","created":"2022-10-06T14:20:45Z","files":[],"files-timestamp":0,"id":309164,"love":10,"love-timestamp":"2022-10-06T15:54:09Z","meta":[],"modified":"2023-01-19T00:10:18Z","name":"Holospecter speedrun mode!","node-timestamp":"2022-10-06T14:29:33Z","parent":305000,"parents":[1,5,9,296586,305000],"path":"\/events\/ludum-dare\/51\/holospecter\/holospecter-speedrun-mode","published":"2022-10-06T14:29:33Z","scope":"public","slug":"holospecter-speedrun-mode","subsubtype":"","subtype":"","type":"post","version":962906},"node_metadata":{"n_key":"309164","n_urlkey":"396652","n_parent":"305000","n_path":"\/events\/ludum-dare\/51\/holospecter\/holospecter-speedrun-mode","n_slug":"holospecter-speedrun-mode","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"251170","n_created":"1665066045","n_modified":"1674087018","n_version":"962906","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/holospecter\/holospecter-speedrun-mode","text":"It's been a few days and I heard some of the people in this community have been trying to speedrun our game [Holospecter](https:\/\/ldjam.com\/events\/ludum-dare\/51\/holospecter) (a 2D platformer with both a little stealth mechanics and some puzzling to be done!). Currently my time is 4:14 as the best dev time, while @MelekTaus has scored a 4:59. Can you do better? Show us your final times in here! Also, have you found the dash cancel yet, allowing you to wave dash? It's pretty cool!\n\n![CurrentWorldRecord.PNG](\/\/\/raw\/225\/d3\/z\/52879.png)","title":"Holospecter speedrun mode!","wayback_source":[]}