How to paint 4 seasons quickly and effectively
https://ldjam.com/events/ludum-dare/51/a-quick-bunny-affair
(Please apologize my poor english level)
:carrot: Hello everyone ! I want to share to my fellow gaphist friends some little tips I used to change efficiently a background into many seasons. For first, here is the for versions needed for our game :
Summer

Fall

Spring

Winter

The first real thing about painting this background is about making separate props, to be as fluid as possible for the game developper to create the game they want and to be as fluid as possible for you, to change easily the overall mood by ajusting every props one by one. A good practice for that is to deal with Smart Object in photoshop. They offer many good points but there is two : - They transform the reusability of the props - They give you a good way to export every props at the right size

The second tip is about separating the shadows and the color.
Indeed, colored shadow is a good way to give to an image an overall mood. And you dont want to paint again and again you shadows every time you want to make a new season.
Here is a look to my shadow layers :

The only thing I needed to do when I started a new season was to lock every shadow layer and fill it with a new color (for exemple, blue for winter). Try it and you will see the result !
Anyway, to manage the feeling of seasons changing every 10 seconds, the development team did a wonderfull work on the particules. Feel free to test the game to experience it !
I hope this few tips could help some of you, I am so amazed by all you wonderfull art and games ! Keep going this way, Ludum dare is my favorite Game Jam ever :heart:
https://ldjam.com/events/ludum-dare/51/a-quick-bunny-affair