Looking back on my last jam

https://www.youtube.com/watch?v=Cs3tCXyBjZY

I made a timelapse after the jam last year, I recorded how I made all my 3d game assets. I think my methods for making a character are likely going to be different this time, I know I lost a ton of time trying to model a body type that I wasn't familiar with making at all, and therefore I went really boring with the clothing. If I compare this to how I currently sculpt characters, I think I'll come up with something much better looking

https://www.youtube.com/watch?v=NHm3rsfqKJE

though who knows, we might not even end up making people, gotta see what the theme is.