Looking back on my last jam
https://www.youtube.com/watch?v=Cs3tCXyBjZY
I made a timelapse after the jam last year, I recorded how I made all my 3d game assets. I think my methods for making a character are likely going to be different this time, I know I lost a ton of time trying to model a body type that I wasn't familiar with making at all, and therefore I went really boring with the clothing. If I compare this to how I currently sculpt characters, I think I'll come up with something much better looking
https://www.youtube.com/watch?v=NHm3rsfqKJE
though who knows, we might not even end up making people, gotta see what the theme is.