{"author_link":"\/users\/nullval","author_name":"nullval","author_uid":"nullval","comments":[],"epoch":1663411590,"event":"LD51","format":"md","ldjam_node_id":297546,"likes":7,"metadata":{"p_key":"166561","p_author":"nullval","p_authorkey":"1289232","p_urlkey":"392497","p_title":"Hyped for LD51","p_cat":"LDJam ","p_event":"LD51","p_time":"1663411590","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1289232","us_name":"nullval","us_username":"nullval","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":3,"author":289232,"body":"Finally had some decent ideas for a theme to suggest...\nThough I still like the words \"Jiggly wiggly\" :\/ I just can't imagine what to make from it, except a jelly simulator or smth.\n\n![Screenshot 2022-09-17 123459.png](\/\/\/raw\/0d9\/64\/z\/4ec3d.png)\n\nI'm currently browsing and looking at various game engines\/programs to find one that I like better, but so far none of them has really caught my attention :( \n\nI'd love an engine\/framework\/something that really allows you to handle text in a creative manner, but so far all I've found has been the same kind of print text to screen. No animation or transformation like skewing.","comments":2,"comments-timestamp":"2022-09-20T12:54:21Z","created":"2022-09-17T10:34:25Z","files":[],"files-timestamp":0,"id":297546,"love":7,"love-timestamp":"2022-09-19T08:45:15Z","meta":[],"modified":"2022-09-20T12:54:21Z","name":"Hyped for LD51","node-timestamp":"2022-09-17T10:46:30Z","parent":296799,"parents":[1,5,9,296586,296799],"path":"\/events\/ludum-dare\/51\/untitledldjam51\/hyped-for-ld51","published":"2022-09-17T10:46:30Z","scope":"public","slug":"hyped-for-ld51","subsubtype":"","subtype":"","type":"post","version":920693},"node_metadata":{"n_key":"297546","n_urlkey":"392497","n_parent":"296799","n_path":"\/events\/ludum-dare\/51\/untitledldjam51\/hyped-for-ld51","n_slug":"hyped-for-ld51","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"289232","n_created":"1663410865","n_modified":"1663678461","n_version":"920693","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/untitledldjam51\/hyped-for-ld51","text":"Finally had some decent ideas for a theme to suggest...\nThough I still like the words \"Jiggly wiggly\" :\/ I just can't imagine what to make from it, except a jelly simulator or smth.\n\n![Screenshot 2022-09-17 123459.png](\/\/\/raw\/0d9\/64\/z\/4ec3d.png)\n\nI'm currently browsing and looking at various game engines\/programs to find one that I like better, but so far none of them has really caught my attention :( \n\nI'd love an engine\/framework\/something that really allows you to handle text in a creative manner, but so far all I've found has been the same kind of print text to screen. No animation or transformation like skewing.","title":"Hyped for LD51","wayback_source":[]}