{"author_link":"\/users\/human-writes-code","author_name":"Human Writes Code","author_uid":"human-writes-code","comments":[],"epoch":1663153679,"event":"LD51","format":"md","ldjam_node_id":297145,"likes":9,"metadata":{"p_key":"166542","p_author":"Human Writes Code","p_authorkey":"1074510","p_urlkey":"392413","p_title":"I am IN!","p_cat":"LDJam ","p_event":"LD51","p_time":"1663153679","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1074510","us_name":"Human Writes Code","us_username":"human-writes-code","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":296586,"_trust":8,"author":74510,"body":"Here lies my obligatory \"I'm in\" post, may it forever blog in peace.\n\nI'll be doing the jam solo again after collaborating with a few people on the last few.  It's time to take my extremely mediocre game art skills out of their box and wipe the cobwebs off them... then berate them for not being better and accuse them of not trying hard enough to improve themselves.  That's sure to inspire them.\n\nI'm also going to be using Godot instead of Unity for the first time.  I've been messing around in Godot for a while now and I LOVE it.  I'm even willing to put up with the far-too-Pythonic-for-my-liking-and-desperately-in-need-of-static-typing-because-I'm-a-grumpy-inflexible-bastard GDScript.\n\nSo the toolset will be:\n\n**Engine:** Godot\n\n**2D Art:** Aseprite\/Gimp\n\n**3D Models:** Blender\n\n**Music:** Logic X and a couple of Pocket Operators\n\n**SFX:** Bfxr and Logic X\n\nLooking forward to the jam!\n\nSee you all then.\n","comments":0,"created":"2022-09-14T10:59:19Z","files":[],"files-timestamp":0,"id":297145,"love":9,"love-timestamp":"2022-09-19T12:10:43Z","meta":[],"modified":"2022-09-19T12:10:43Z","name":"I am IN!","node-timestamp":"2022-09-14T11:10:09Z","parent":296690,"parents":[1,5,9,296586,296690],"path":"\/events\/ludum-dare\/51\/kill-team-10-badasses-on-patrol\/i-am-in","published":"2022-09-14T11:07:59Z","scope":"public","slug":"i-am-in","subsubtype":"","subtype":"","type":"post","version":919945},"node_metadata":{"n_key":"297145","n_urlkey":"392413","n_parent":"296690","n_path":"\/events\/ludum-dare\/51\/kill-team-10-badasses-on-patrol\/i-am-in","n_slug":"i-am-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"74510","n_created":"1663153159","n_modified":"1663589443","n_version":"919945","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/kill-team-10-badasses-on-patrol\/i-am-in","text":"Here lies my obligatory \"I'm in\" post, may it forever blog in peace.\n\nI'll be doing the jam solo again after collaborating with a few people on the last few.  It's time to take my extremely mediocre game art skills out of their box and wipe the cobwebs off them... then berate them for not being better and accuse them of not trying hard enough to improve themselves.  That's sure to inspire them.\n\nI'm also going to be using Godot instead of Unity for the first time.  I've been messing around in Godot for a while now and I LOVE it.  I'm even willing to put up with the far-too-Pythonic-for-my-liking-and-desperately-in-need-of-static-typing-because-I'm-a-grumpy-inflexible-bastard GDScript.\n\nSo the toolset will be:\n\n**Engine:** Godot\n\n**2D Art:** Aseprite\/Gimp\n\n**3D Models:** Blender\n\n**Music:** Logic X and a couple of Pocket Operators\n\n**SFX:** Bfxr and Logic X\n\nLooking forward to the jam!\n\nSee you all then.\n","title":"I am IN!","wayback_source":[]}