{"author_link":"\/users\/xparker","author_name":"Xparker","author_uid":"xparker","comments":[],"epoch":1649797779,"event":"LD50","format":"md","ldjam_node_id":292503,"likes":1,"metadata":{"p_key":"166019","p_author":"Xparker","p_authorkey":"1233347","p_urlkey":"391742","p_title":"M.A.D. Post Jam update","p_cat":"LDJam ","p_event":"LD50","p_time":"1649797779","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1233347","us_name":"LDJam user 233347","us_username":"233347","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":2,"author":233347,"body":"Having received a good number (50+, **thanks a lot**) of reviews, we made a few bug fixes... and added 2 features!\n\n## Bug fixes\n1. Audio fixed, where, when lowered in the settings, the effect was still at default volume.\n2. Fixed spawning of additional rioter when loading a game state (e.g. 1v1).\n\n## Features\n\nBoth new Features are related to one thing: **Game modes**.\n\n**Ever wondered how we managed to include so many game modes?**\n\nIt's a fairly simple thing: we parameterized most of our things in a JSON file that is loaded on start.\nEach game mode has it's own set of values that decide how the game is played.\n\nWith the new features, every player can tweak all game modes to their liking, even create their own.\n\n**Send them in, we dare you! **\n\nTo do so:\n\nSend us a copy & paste of the JSON from the \"Editor\" to pentaworks@protonmail.com (as attachment, preferably .txt or .json)\n\n\n- https:\/\/ldjam.com\/events\/ludum-dare\/50\/m-a-d-maintain-a-dictatorship\n- https:\/\/pentaworks.itch.io\/mad\n\n","comments":0,"created":"2022-04-12T20:48:10Z","files":[],"files-timestamp":0,"id":292503,"love":1,"love-timestamp":"2022-04-12T23:15:00Z","meta":[],"modified":"2022-04-12T23:15:00Z","name":"M.A.D. Post Jam update","node-timestamp":"2022-04-12T21:09:39Z","parent":279126,"parents":[1,5,9,276397,279126],"path":"\/events\/ludum-dare\/50\/m-a-d-maintain-a-dictatorship\/m-a-d-post-jam-update","published":"2022-04-12T21:09:39Z","scope":"public","slug":"m-a-d-post-jam-update","subsubtype":"","subtype":"","type":"post","version":908454},"node_metadata":{"n_key":"292503","n_urlkey":"391742","n_parent":"279126","n_path":"\/events\/ludum-dare\/50\/m-a-d-maintain-a-dictatorship\/m-a-d-post-jam-update","n_slug":"m-a-d-post-jam-update","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"233347","n_created":"1649796490","n_modified":"1649805300","n_version":"908454","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/m-a-d-maintain-a-dictatorship\/m-a-d-post-jam-update","text":"Having received a good number (50+, **thanks a lot**) of reviews, we made a few bug fixes... and added 2 features!\n\n## Bug fixes\n1. Audio fixed, where, when lowered in the settings, the effect was still at default volume.\n2. Fixed spawning of additional rioter when loading a game state (e.g. 1v1).\n\n## Features\n\nBoth new Features are related to one thing: **Game modes**.\n\n**Ever wondered how we managed to include so many game modes?**\n\nIt's a fairly simple thing: we parameterized most of our things in a JSON file that is loaded on start.\nEach game mode has it's own set of values that decide how the game is played.\n\nWith the new features, every player can tweak all game modes to their liking, even create their own.\n\n**Send them in, we dare you! **\n\nTo do so:\n\nSend us a copy & paste of the JSON from the \"Editor\" to pentaworks@protonmail.com (as attachment, preferably .txt or .json)\n\n\n- https:\/\/ldjam.com\/events\/ludum-dare\/50\/m-a-d-maintain-a-dictatorship\n- https:\/\/pentaworks.itch.io\/mad\n\n","title":"M.A.D. Post Jam update","wayback_source":[]}