Behind the scene - 22h38
A sneak peak of the world of 22h38.
22h38 is an exploration game set in a time loop. Here's a picture of the world in the editor!
Obviously, there is some optimization done behind the scene, mainly through occlusion, but here you can see how we build the world of 22h38. Each area of the world was built independantly then merged on a master scene, through a very buggy custom level editor built for the jam.
If you haven't tried the game yet, here's a link to play it (web build available):
https://ldjam.com/events/ludum-dare/50/22h38