{"author_link":"\/users\/potkirland","author_name":"potkirland","author_uid":"potkirland","comments":[],"epoch":1649567927,"event":"LD50","format":"md","ldjam_node_id":292086,"likes":3,"metadata":{"p_key":"165825","p_author":"potkirland","p_authorkey":"1260136","p_urlkey":"391541","p_title":"Rebuilt my game for html using unreal engine.","p_cat":"LDJam ","p_event":"LD50","p_time":"1649567927","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1260136","us_name":"potkirland","us_username":"potkirland","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":2,"author":260136,"body":"###### The file size is still large. Can't get it below 90 mb sadly. But I have also bugfixed my game while rebuilding.\n\n###### Here is the bugfix report.\n\n\n# REBUILT ENTIRE GAME FOR HTML.\n\n- moved the action closer to the middle of the screen\n\n- made actors bigger on screen. (jelly fish and shark are 4 times bigger than before.)\n\n- made shark faster\n\n- made turn rate faster\n\n- rebuilt for html.\n\n- version 0 is still available for windows download.\n\n###### Thanks to anyone who did check my game out and left a feedback. I am glad I finally got unreal to package for html! :smile: \n\n\n![save.png](\/\/\/raw\/828\/f3\/z\/4db8a.png)","comments":0,"created":"2022-04-10T05:09:57Z","files":[],"files-timestamp":0,"id":292086,"love":3,"love-timestamp":"2022-04-10T09:45:28Z","meta":[],"modified":"2022-04-10T09:45:28Z","name":"Rebuilt my game for html using unreal engine.","node-timestamp":"2022-04-10T05:19:12Z","parent":280394,"parents":[1,5,9,276397,280394],"path":"\/events\/ludum-dare\/50\/ld50-pkrlnd\/rebuilt-my-game-for-html-using-unreal-engine","published":"2022-04-10T05:18:47Z","scope":"public","slug":"rebuilt-my-game-for-html-using-unreal-engine","subsubtype":"","subtype":"","type":"post","version":906720},"node_metadata":{"n_key":"292086","n_urlkey":"391541","n_parent":"280394","n_path":"\/events\/ludum-dare\/50\/ld50-pkrlnd\/rebuilt-my-game-for-html-using-unreal-engine","n_slug":"rebuilt-my-game-for-html-using-u","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"260136","n_created":"1649567397","n_modified":"1649583928","n_version":"906720","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/ld50-pkrlnd\/rebuilt-my-game-for-html-using-unreal-engine","text":"###### The file size is still large. Can't get it below 90 mb sadly. But I have also bugfixed my game while rebuilding.\n\n###### Here is the bugfix report.\n\n\n# REBUILT ENTIRE GAME FOR HTML.\n\n- moved the action closer to the middle of the screen\n\n- made actors bigger on screen. (jelly fish and shark are 4 times bigger than before.)\n\n- made shark faster\n\n- made turn rate faster\n\n- rebuilt for html.\n\n- version 0 is still available for windows download.\n\n###### Thanks to anyone who did check my game out and left a feedback. I am glad I finally got unreal to package for html! :smile: \n\n\n![save.png](\/\/\/raw\/828\/f3\/z\/4db8a.png)","title":"Rebuilt my game for html using unreal engine.","wayback_source":[]}