{"author_link":"\/users\/juhrjuhr","author_name":"JuhrJuhr","author_uid":"juhrjuhr","comments":[],"epoch":1649366389,"event":"LD50","format":"md","ldjam_node_id":291583,"likes":2,"metadata":{"p_key":"165532","p_author":"JuhrJuhr","p_authorkey":"1278117","p_urlkey":"391240","p_title":"5 Years Later...","p_cat":"LDJam ","p_event":"LD50","p_time":"1649366389","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1278117","us_name":"JuhrJuhr","us_username":"juhrjuhr","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":278117,"body":"This jam was a lot of fun and also my first one in about 5 years. I wasn't sure whether I'd still have the energy and speed to finish any idea I'd come up with, or whether I'd get bogged down in the details of the implementation (as I sometimes do in my job these days). Turns out my fears were unfounded and the jam took me away with all its excitement and ups and downs :)\n\n[If you haven't played my game yet, please do!](https:\/\/ldjam.com\/events\/ludum-dare\/50\/auto-generated-adventure-v2-9) It's a funny little dungeon crawler with an interesting take on the theme. The idea took me a while to come up with, and I was almost worried I wouldn't be able to come up with something I'd be willing to spend the three days working on, but when it struck me I know I'd have a lot of fun making it.\n\n![Cover_Image.png](\/\/\/raw\/56e\/34\/z\/4d6f6.png)\n\n#### Lessons Learnt\nA few things I want to bear in mind for the next jam I do (I really want to make this a regular thing in my year), which may be obvious for some.\n- I should actually plan out my idea and attack it strategically, starting with the core elements. It's too easy for me to just identify the parts which I find the most interesting and focus on those, only to realise too late that I still haven't worked on the part which is meant to bring the most fun for the player (and not just the developer). I very nearly didn't have time to implement the \"AI behind the game\" part of my game because of this.\n- In the run-up to the jam, every morning I'd ask my partner to give me a random theme and then I'd think of a game idea for it throughout the day. This was intended as practice in case the theme turned out to be something I didn't really like! Because of this I now have about 3 different ideas of games that I want to make outside of jams, which maybe isn't a good thing given my finite amount of time. I think this really helped me with this jam's theme, though, since I struggled with it at first.\n- More sleep before the jam. The week before the jam was quite hectic for me, and ruined my sleep schedule. Because of this I was already sleep deprived on day 1 of the jam (I only managed 6 hours of work before I couldn't concentrate properly!). This was actually out of my hands this time, but next time I'll be careful :)\n- Only on the last day did I decide to check up on what other people were doing, and it really gave me a second wind. With my head stuck in my own idea it's easy to forget that half the fun of jams is other people's games, so it's a shame I didn't check in more!\n\n#### Some of my favourites!\n- [Forest Fire](https:\/\/ldjam.com\/events\/ludum-dare\/50\/forest-fire) has a really cool \"faceless enemy\", and I think the gameplay would be perfect expanded to a Overcooked-style co-op game.\n- [VargaVinter](https:\/\/ldjam.com\/events\/ludum-dare\/50\/vargavinter) drips atmosphere and has an excellent world and characters that I'd love to know more about.\n- [The Fire Will Die](https:\/\/ldjam.com\/events\/ludum-dare\/50\/the-fire-will-die) is a great miniature survival game is that dying to be expanded.\n- [Merge Getaway](https:\/\/ldjam.com\/events\/ludum-dare\/50\/merge-getaway) is a super-slick highscore game with really satisfyingly swervy controls!\n\n#### That's all really! Thanks for the games, guys! :)","comments":0,"created":"2022-04-07T20:42:21Z","files":[],"files-timestamp":0,"id":291583,"love":2,"love-timestamp":"2022-04-07T21:47:42Z","meta":[],"modified":"2022-04-07T21:47:42Z","name":"5 Years Later...","node-timestamp":"2022-04-07T21:19:49Z","parent":278118,"parents":[1,5,9,276397,278118],"path":"\/events\/ludum-dare\/50\/auto-generated-adventure-v2-9\/5-years-later","published":"2022-04-07T21:19:49Z","scope":"public","slug":"5-years-later","subsubtype":"","subtype":"","type":"post","version":904393},"node_metadata":{"n_key":"291583","n_urlkey":"391240","n_parent":"278118","n_path":"\/events\/ludum-dare\/50\/auto-generated-adventure-v2-9\/5-years-later","n_slug":"5-years-later","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"278117","n_created":"1649364141","n_modified":"1649368062","n_version":"904393","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/auto-generated-adventure-v2-9\/5-years-later","text":"This jam was a lot of fun and also my first one in about 5 years. I wasn't sure whether I'd still have the energy and speed to finish any idea I'd come up with, or whether I'd get bogged down in the details of the implementation (as I sometimes do in my job these days). Turns out my fears were unfounded and the jam took me away with all its excitement and ups and downs :)\n\n[If you haven't played my game yet, please do!](https:\/\/ldjam.com\/events\/ludum-dare\/50\/auto-generated-adventure-v2-9) It's a funny little dungeon crawler with an interesting take on the theme. The idea took me a while to come up with, and I was almost worried I wouldn't be able to come up with something I'd be willing to spend the three days working on, but when it struck me I know I'd have a lot of fun making it.\n\n![Cover_Image.png](\/\/\/raw\/56e\/34\/z\/4d6f6.png)\n\n#### Lessons Learnt\nA few things I want to bear in mind for the next jam I do (I really want to make this a regular thing in my year), which may be obvious for some.\n- I should actually plan out my idea and attack it strategically, starting with the core elements. It's too easy for me to just identify the parts which I find the most interesting and focus on those, only to realise too late that I still haven't worked on the part which is meant to bring the most fun for the player (and not just the developer). I very nearly didn't have time to implement the \"AI behind the game\" part of my game because of this.\n- In the run-up to the jam, every morning I'd ask my partner to give me a random theme and then I'd think of a game idea for it throughout the day. This was intended as practice in case the theme turned out to be something I didn't really like! Because of this I now have about 3 different ideas of games that I want to make outside of jams, which maybe isn't a good thing given my finite amount of time. I think this really helped me with this jam's theme, though, since I struggled with it at first.\n- More sleep before the jam. The week before the jam was quite hectic for me, and ruined my sleep schedule. Because of this I was already sleep deprived on day 1 of the jam (I only managed 6 hours of work before I couldn't concentrate properly!). This was actually out of my hands this time, but next time I'll be careful :)\n- Only on the last day did I decide to check up on what other people were doing, and it really gave me a second wind. With my head stuck in my own idea it's easy to forget that half the fun of jams is other people's games, so it's a shame I didn't check in more!\n\n#### Some of my favourites!\n- [Forest Fire](https:\/\/ldjam.com\/events\/ludum-dare\/50\/forest-fire) has a really cool \"faceless enemy\", and I think the gameplay would be perfect expanded to a Overcooked-style co-op game.\n- [VargaVinter](https:\/\/ldjam.com\/events\/ludum-dare\/50\/vargavinter) drips atmosphere and has an excellent world and characters that I'd love to know more about.\n- [The Fire Will Die](https:\/\/ldjam.com\/events\/ludum-dare\/50\/the-fire-will-die) is a great miniature survival game is that dying to be expanded.\n- [Merge Getaway](https:\/\/ldjam.com\/events\/ludum-dare\/50\/merge-getaway) is a super-slick highscore game with really satisfyingly swervy controls!\n\n#### That's all really! Thanks for the games, guys! :)","title":"5 Years Later...","wayback_source":[]}