{"author_link":"\/users\/erwan","author_name":"Erwan","author_uid":"erwan","comments":[],"epoch":1649272732,"event":"LD50","format":"md","ldjam_node_id":291169,"likes":1,"metadata":{"p_key":"165310","p_author":"Erwan","p_authorkey":"1277709","p_urlkey":"391016","p_title":"Thanks for everything!","p_cat":"LDJam ","p_event":"LD50","p_time":"1649272732","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1277709","us_name":"Erwan","us_username":"erwan","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":277709,"body":"As my first game jam, this was tense but great!!\n  \n![watchit.png](\/\/\/raw\/dcc\/34\/z\/4d2a2.png)\n  \nOur game \"Watch it\" was finished just in time, that's why it's a bit rough around the edges technically, but we're proud of it!\n  \nI love reading about what people liked and disliked in our point 'n click visual novel, and if you want to try it and share that too it would mean a lot :D (sincerely, we really appreciate the feedback, you probably did the jam too, you know what I mean)\n\nThe game >>>> https:\/\/ldjam.com\/events\/ludum-dare\/50\/watch-it\n  \nOne thing I wanted to clarify is that in this game we offer you to try again at some points, as videogames do, but reaching that \"Try again\" button is a valid end in itself and if your story ends there, that's fine. There's no ending more valid that the other.\n  \nAs the dev, I have to say a huge \"thank you\" to Miiyuka who basically did everything for this game. She made all the art in a day and wrote the story in an afternoon, she was fueled with passion and true crime the whole time and produced something great. Meanwhile, I was there producing what's probably the second worst code of my life, just after that calculator I did in highschool, I was fueld by passion, self doubt and bad coding habits. That's why the end is kinda buggy, not \"game breaking\" buggy but still, apologies for that. If I had  one more hour I could have fixed it very simply (playing an empty dialogue would probably have done the trick but I only realised that way after the end of the jam).","comments":0,"created":"2022-04-06T19:05:13Z","files":[],"files-timestamp":0,"id":291169,"love":1,"love-timestamp":"2022-04-06T19:20:31Z","meta":[],"modified":"2022-04-06T19:22:07Z","name":"Thanks for everything!","node-timestamp":"2022-04-06T19:22:07Z","parent":288562,"parents":[1,5,9,276397,288562],"path":"\/events\/ludum-dare\/50\/watch-it\/thanks-for-everything","published":"2022-04-06T19:18:52Z","scope":"public","slug":"thanks-for-everything","subsubtype":"","subtype":"","type":"post","version":902265},"node_metadata":{"n_key":"291169","n_urlkey":"391016","n_parent":"288562","n_path":"\/events\/ludum-dare\/50\/watch-it\/thanks-for-everything","n_slug":"thanks-for-everything","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"277709","n_created":"1649271913","n_modified":"1649272927","n_version":"902265","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/watch-it\/thanks-for-everything","text":"As my first game jam, this was tense but great!!\n  \n![watchit.png](\/\/\/raw\/dcc\/34\/z\/4d2a2.png)\n  \nOur game \"Watch it\" was finished just in time, that's why it's a bit rough around the edges technically, but we're proud of it!\n  \nI love reading about what people liked and disliked in our point 'n click visual novel, and if you want to try it and share that too it would mean a lot :D (sincerely, we really appreciate the feedback, you probably did the jam too, you know what I mean)\n\nThe game >>>> https:\/\/ldjam.com\/events\/ludum-dare\/50\/watch-it\n  \nOne thing I wanted to clarify is that in this game we offer you to try again at some points, as videogames do, but reaching that \"Try again\" button is a valid end in itself and if your story ends there, that's fine. There's no ending more valid that the other.\n  \nAs the dev, I have to say a huge \"thank you\" to Miiyuka who basically did everything for this game. She made all the art in a day and wrote the story in an afternoon, she was fueled with passion and true crime the whole time and produced something great. Meanwhile, I was there producing what's probably the second worst code of my life, just after that calculator I did in highschool, I was fueld by passion, self doubt and bad coding habits. That's why the end is kinda buggy, not \"game breaking\" buggy but still, apologies for that. If I had  one more hour I could have fixed it very simply (playing an empty dialogue would probably have done the trick but I only realised that way after the end of the jam).","title":"Thanks for everything!","wayback_source":[]}