{"author_link":"\/users\/jasuse","author_name":"Jasuse","author_uid":"jasuse","comments":[],"epoch":1649271009,"event":"LD50","format":"md","ldjam_node_id":291154,"likes":1,"metadata":{"p_key":"165300","p_author":"Jasuse","p_authorkey":"1185235","p_urlkey":"391006","p_title":"Make Your Time !","p_cat":"LDJam ","p_event":"LD50","p_time":"1649271009","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1185235","us_name":"Jasuse","us_username":"jasuse","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":3,"author":185235,"body":"![169.png](\/\/\/raw\/393\/d2\/z\/4d28c.png)\n### \"Make your time\"\n ** - is time based puzzle game, highly inspired by \"Keep Talking and Nobody Explodes\",  where you have to defuse bombs *alone* at fast pace in order to survive **\n\nWe had a pretty rough start at LD50, as we had some IRL problems, that wasted pretty much all time\n\nSo there are some improvements we had to make:\n# Changelog:\n- Improved room light, so it doesn`t trigger epilepsy\n- Changed light switch sound\n- Fixed rare bug that could softlock player\n\n[Try it here!](https:\/\/ldjam.com\/events\/ludum-dare\/50\/make-your-time)","comments":2,"comments-timestamp":"2022-04-06T20:20:42Z","created":"2022-04-06T18:33:47Z","files":[],"files-timestamp":0,"id":291154,"love":1,"love-timestamp":"2022-04-06T18:53:12Z","meta":[],"modified":"2022-04-06T20:29:14Z","name":"Make Your Time !","node-timestamp":"2022-04-06T20:29:14Z","parent":281915,"parents":[1,5,9,276397,281915],"path":"\/events\/ludum-dare\/50\/make-your-time\/make-your-time","published":"2022-04-06T18:50:09Z","scope":"public","slug":"make-your-time","subsubtype":"","subtype":"","type":"post","version":902432},"node_metadata":{"n_key":"291154","n_urlkey":"391006","n_parent":"281915","n_path":"\/events\/ludum-dare\/50\/make-your-time\/make-your-time","n_slug":"make-your-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"185235","n_created":"1649270027","n_modified":"1649276954","n_version":"902432","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/make-your-time\/make-your-time","text":"![169.png](\/\/\/raw\/393\/d2\/z\/4d28c.png)\n### \"Make your time\"\n ** - is time based puzzle game, highly inspired by \"Keep Talking and Nobody Explodes\",  where you have to defuse bombs *alone* at fast pace in order to survive **\n\nWe had a pretty rough start at LD50, as we had some IRL problems, that wasted pretty much all time\n\nSo there are some improvements we had to make:\n# Changelog:\n- Improved room light, so it doesn`t trigger epilepsy\n- Changed light switch sound\n- Fixed rare bug that could softlock player\n\n[Try it here!](https:\/\/ldjam.com\/events\/ludum-dare\/50\/make-your-time)","title":"Make Your Time !","wayback_source":[]}