{"author_link":"\/users\/leolferraz","author_name":"LeoLFerraz","author_uid":"leolferraz","comments":[],"epoch":1649180966,"event":"LD50","format":"md","ldjam_node_id":290541,"likes":7,"metadata":{"p_key":"164997","p_author":"LeoLFerraz","p_authorkey":"1279011","p_urlkey":"390695","p_title":"Mr. Twigs - It is possible to make no mistakes and still fail","p_cat":"LDJam ","p_event":"LD50","p_time":"1649180966","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1279011","us_name":"LeoLFerraz","us_username":"leolferraz","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":1,"author":279011,"body":"Hi, folks! :blue_heart: \n\nThough I've been working with game development for the past year, this was my very first game jam.\nWhen discussing what 'inevitable' things were interesting for us to make a game about, we all kind of reverberated with Picard's popular quote - ``It is possible to make no mistakes and still fail. That is not weakness, that is life.``\n![23a2dac698b490c3baf00a50eb8bce96.jpg](\/\/\/raw\/3e1\/44\/z\/4cb84.jpg)\n\nThough the message itself is a bit heavier (and complex) than our collective story-telling capacity was able to handle, we quickly concocted a tiny story centered around a recently orphaned girl and her newly found snowman friend, Mr. Twigs.\n![chrome_JqnjrRD7nI (1).gif](\/\/\/raw\/3e1\/44\/z\/4cb55.gif)\n\nIt was an interesting project to take on, since most of what I do has no actual planned story, only intent, and Mr. Twigs actually had its story panned out before we started coding. \n\nIt was also a pleasant surprise in that it required no \"crunching\": by relying on external assets for models and audio, we worked at a relaxed pace accross the three days - totalling around 28 hours of touch-time. I'm eager to repeat the experience.\n\nIf you'd like to play Mr. Twigs: https:\/\/ldjam.com\/events\/ludum-dare\/50\/mr-twigs","comments":0,"created":"2022-04-05T16:58:28Z","files":[],"files-timestamp":0,"id":290541,"love":7,"love-timestamp":"2022-04-05T18:13:36Z","meta":[],"modified":"2022-04-05T18:13:36Z","name":"Mr. Twigs - It is possible to make no mistakes and still fail","node-timestamp":"2022-04-05T17:49:26Z","parent":285933,"parents":[1,5,9,276397,285933],"path":"\/events\/ludum-dare\/50\/mr-twigs\/mr-twigs-it-is-possible-to-make-no-mistakes-and-still-fail","published":"2022-04-05T17:49:26Z","scope":"public","slug":"mr-twigs-it-is-possible-to-make-no-mistakes-and-still-fail","subsubtype":"","subtype":"","type":"post","version":898776},"node_metadata":{"n_key":"290541","n_urlkey":"390695","n_parent":"285933","n_path":"\/events\/ludum-dare\/50\/mr-twigs\/mr-twigs-it-is-possible-to-make-no-mistakes-and-still-fail","n_slug":"mr-twigs-it-is-possible-to-make-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"279011","n_created":"1649177908","n_modified":"1649182416","n_version":"898776","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/mr-twigs\/mr-twigs-it-is-possible-to-make-no-mistakes-and-still-fail","text":"Hi, folks! :blue_heart: \n\nThough I've been working with game development for the past year, this was my very first game jam.\nWhen discussing what 'inevitable' things were interesting for us to make a game about, we all kind of reverberated with Picard's popular quote - ``It is possible to make no mistakes and still fail. That is not weakness, that is life.``\n![23a2dac698b490c3baf00a50eb8bce96.jpg](\/\/\/raw\/3e1\/44\/z\/4cb84.jpg)\n\nThough the message itself is a bit heavier (and complex) than our collective story-telling capacity was able to handle, we quickly concocted a tiny story centered around a recently orphaned girl and her newly found snowman friend, Mr. Twigs.\n![chrome_JqnjrRD7nI (1).gif](\/\/\/raw\/3e1\/44\/z\/4cb55.gif)\n\nIt was an interesting project to take on, since most of what I do has no actual planned story, only intent, and Mr. Twigs actually had its story panned out before we started coding. \n\nIt was also a pleasant surprise in that it required no \"crunching\": by relying on external assets for models and audio, we worked at a relaxed pace accross the three days - totalling around 28 hours of touch-time. I'm eager to repeat the experience.\n\nIf you'd like to play Mr. Twigs: https:\/\/ldjam.com\/events\/ludum-dare\/50\/mr-twigs","title":"Mr. Twigs - It is possible to make no mistakes and still fail","wayback_source":[]}