More bugs than a Bethesda game?! Probably not...

This is my 8th(?) Ludum Dare if I'm not mistaken, and every time it seems like I have some crazy idea that's probably around 1000 times bigger than I should attempt for a game jam, but I do it anyway. I always learn a lot and this time around was no different. The main "new thing" I was experimenting with was a "vector flow field" for pathfinding with many moving objects on the screen since the map doesn't change.

If you'd like to check out my entry for the Jam, here it is: https://ldjam.com/events/ludum-dare/50/morpheus-of-mars

Advanced Warning: Since it's clamped to 1920x1080, itch didn't seem to like making it fit inside a browser window, at least for me. Maybe if you run in 4k it will look okay. Otherwise, try the Windows download and give that a try.

Thanks again, and I look forward to playing all of your entries over the next several days, once I've had some sleep (been bugfixing my initial upload for around 4 hours now, I should have probably slept haha)

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