{"author_name":"Kharza","cat":"LD #33","comments":[],"epoch":1440104760,"likes":2,"metadata":{"p_key":"16406","p_author":"Kharza","p_authorkey":"5649","p_urlkey":"51694","p_title":"Shall Participate","p_cat":"LD #33","p_event":"LD33","p_time":"1440104760","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"5649","us_name":"Kharza","us_username":"kharza","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>My base code is not really ready right now.  I just implemented streaming terrain with collision via quadtree, but I don&#8217;t have the full suite of swept shape colliders done, or biped movement routines and such.  Just basic rays.  Here&#8217;s what 100k rays looks like!<\/p>\n <div id=\"attachment_476230\" style=\"width: 560px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/ludumdare.com\/compo\/2015\/08\/20\/shall-participate\/hunk\/\" rel=\"attachment wp-att-476230\"><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/hunK-550x322.png\" alt=\"100k rays bury the terrain\" width=\"550\" height=\"322\" class=\"size-large wp-image-476230\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/hunK-300x176.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/hunK-550x322.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/hunK.png 1296w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><p class=\"wp-caption-text\">100k rays bury the terrain<\/p><\/div>\n <p>So this time I thought instead of struggling with bugs in my base code the entire time I&#8217;d use a middleware package and maybe enter the jam instead.  Looking back at <a href=\"http:\/\/ludumdare.com\/compo\/author\/kharza\/\">My Author Page<\/a> it seems I haven&#8217;t finished a single game since I switched from XNA to SharpDX.<\/p>\n <p>So tentative plan is unreal or unity or maybe something 2D.  I bought that humble gamedev bundle awhile back and it came with all sorts of wacky development tools.<\/p>\n <p>The biggest hurdle will just be getting back into the swing of things.  I&#8217;ve been too addicted to games to code anything for a long time.<\/p>","time":"August 20th, 2015 4:06 pm","title":"Shall Participate"}