Dawn of the second day
While we have some time on our hands finishing our morning beverages, let's look back on the first day of the jam.
Our team: @sprotex, @hartvichio, @sipfindel and @wondry debated for what felt like hours about what game to make (well in fact we were talking for about four hours so the hunch was correct). We tried to spend as much time as possible on every idea to see if it's viable or not.
At the end we decided to make a game about a steam roller chasing after unsuspecting grandma while player takes control over her buff grandson whose mission is to slow down the vehicle by any means.
By the end of the day we had a build with really nice movement some assets to please the eye.
