{"author_link":"\/users\/peace-of-cake-games","author_name":"Peace Of Cake Games","author_uid":"peace-of-cake-games","comments":[],"epoch":1648705614,"event":"LD50","format":"md","ldjam_node_id":281747,"likes":12,"metadata":{"p_key":"162764","p_author":"Peace Of Cake Games","p_authorkey":"1217144","p_urlkey":"386787","p_title":"Some Thoughts On A Few Of The Final Round's Themes","p_cat":"LDJam ","p_event":"LD50","p_time":"1648705614","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1217144","us_name":"Peace Of Cake Games","us_username":"peace-of-cake-games","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":4,"author":217144,"body":"![Screenshot 2022-03-31 003253.png](\/\/\/raw\/830\/53\/z\/48c44.png)\n\n**Fragile:** Out of all of the themes here, this is the one I want to win the most. It seems like it's pretty much the ideal theme for a game jam, in the way that there's no one obvious way to use the theme and it has near-limitless possibilities.\n\n**Make connections:** This one is a pretty good theme too, I think there could be a lot of unique ways to use this theme, from obvious things like visual novels about friendship or romance to action games with amazingly unique mechanics.\n\n**Folklore:** I gave this theme a -1 when it appeared in Round 1, I get the feeling there would be a repeat of \"Deeper and deeper\" and a lot of games would be pretty much the same thing.\n\n**Shelter:** This could be good for story-based games and games where you have to avoid taking damage from something (thinking of a level in New Super Mario Bros 2 for the Nintendo 3DS where giant rocks are falling from the sky), but I do question how this could be used creatively.\n\n**Road trip & Tunnels:** Both received -1's without a second thought, not only are they so similar I'm criticizing them at the same time but I expect a lot of games would practically be clones of each other, especially with \"Road trip\"!\n\n**Garden:** This was actually one of my Theme Suggestions, despite having said yes to it in the Slaughter and voting for it in Round 1 I'm only going to give it a 0 in the Final Round. Seeing how much better some other themes are than \"Garden\" (I'm hinting at \"Fragile\" and \"Make connections\") I think it's better to only give it a 0.","comments":12,"comments-timestamp":"2022-03-31T06:44:08Z","created":"2022-03-31T05:32:32Z","files":[],"files-timestamp":0,"id":281747,"love":12,"love-timestamp":"2022-03-31T14:50:50Z","meta":[],"modified":"2022-03-31T14:50:50Z","name":"Some Thoughts On A Few Of The Final Round's Themes","node-timestamp":"2022-03-31T05:46:54Z","parent":276425,"parents":[1,5,9,276397,276425],"path":"\/events\/ludum-dare\/50\/overcome\/some-thoughts-on-a-few-of-the-final-rounds-themes","published":"2022-03-31T05:46:54Z","scope":"public","slug":"some-thoughts-on-a-few-of-the-final-rounds-themes","subsubtype":"","subtype":"","type":"post","version":862128},"node_metadata":{"n_key":"281747","n_urlkey":"386787","n_parent":"276425","n_path":"\/events\/ludum-dare\/50\/overcome\/some-thoughts-on-a-few-of-the-final-rounds-themes","n_slug":"some-thoughts-on-a-few-of-the-fi","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"217144","n_created":"1648704752","n_modified":"1648738250","n_version":"862128","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/overcome\/some-thoughts-on-a-few-of-the-final-rounds-themes","text":"![Screenshot 2022-03-31 003253.png](\/\/\/raw\/830\/53\/z\/48c44.png)\n\n**Fragile:** Out of all of the themes here, this is the one I want to win the most. It seems like it's pretty much the ideal theme for a game jam, in the way that there's no one obvious way to use the theme and it has near-limitless possibilities.\n\n**Make connections:** This one is a pretty good theme too, I think there could be a lot of unique ways to use this theme, from obvious things like visual novels about friendship or romance to action games with amazingly unique mechanics.\n\n**Folklore:** I gave this theme a -1 when it appeared in Round 1, I get the feeling there would be a repeat of \"Deeper and deeper\" and a lot of games would be pretty much the same thing.\n\n**Shelter:** This could be good for story-based games and games where you have to avoid taking damage from something (thinking of a level in New Super Mario Bros 2 for the Nintendo 3DS where giant rocks are falling from the sky), but I do question how this could be used creatively.\n\n**Road trip & Tunnels:** Both received -1's without a second thought, not only are they so similar I'm criticizing them at the same time but I expect a lot of games would practically be clones of each other, especially with \"Road trip\"!\n\n**Garden:** This was actually one of my Theme Suggestions, despite having said yes to it in the Slaughter and voting for it in Round 1 I'm only going to give it a 0 in the Final Round. Seeing how much better some other themes are than \"Garden\" (I'm hinting at \"Fragile\" and \"Make connections\") I think it's better to only give it a 0.","title":"Some Thoughts On A Few Of The Final Round's Themes","wayback_source":[]}