{"author_link":"\/users\/0x-void-x0","author_name":"0X_VOID_X0","author_uid":"0x-void-x0","comments":[],"epoch":1648635923,"event":"LD50","format":"md","ldjam_node_id":281188,"likes":13,"metadata":{"p_key":"162730","p_author":"0X_VOID_X0","p_authorkey":"1202408","p_urlkey":"386664","p_title":"What is a good window size ?","p_cat":"LDJam ","p_event":"LD50","p_time":"1648635923","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1202408","us_name":"LDJam user 202408","us_username":"202408","event_start":"1648857600","event_key":"110","event_name":"Ludum Dare 50"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":276397,"_trust":3,"author":202408,"body":"from the jam-games I played and the game I made last time, window size is usually quite random, everyone uses what feels right. I understand that different games might require different resolutions, but in general what is a good practice to follow when choosing the size for your game's window so it works smoothly on everyones computer (I'm mainly talking about the size and not the resolution, because generally the resolution\/viewport could get stretched to fit the size of the window)","comments":9,"comments-timestamp":"2022-03-30T14:27:15Z","created":"2022-03-30T10:19:25Z","files":[],"files-timestamp":0,"id":281188,"love":13,"love-timestamp":"2022-04-01T16:31:43Z","meta":[],"modified":"2022-04-01T16:31:43Z","name":"What is a good window size ?","node-timestamp":"2022-03-30T10:25:23Z","parent":279696,"parents":[1,5,9,276397,279696],"path":"\/events\/ludum-dare\/50\/from-beyond-the-stars\/what-is-a-good-window-size","published":"2022-03-30T10:25:23Z","scope":"public","slug":"what-is-a-good-window-size","subsubtype":"","subtype":"","type":"post","version":861276},"node_metadata":{"n_key":"281188","n_urlkey":"386664","n_parent":"279696","n_path":"\/events\/ludum-dare\/50\/from-beyond-the-stars\/what-is-a-good-window-size","n_slug":"what-is-a-good-window-size","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"202408","n_created":"1648635565","n_modified":"1648830703","n_version":"861276","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/50\/from-beyond-the-stars\/what-is-a-good-window-size","text":"from the jam-games I played and the game I made last time, window size is usually quite random, everyone uses what feels right. I understand that different games might require different resolutions, but in general what is a good practice to follow when choosing the size for your game's window so it works smoothly on everyones computer (I'm mainly talking about the size and not the resolution, because generally the resolution\/viewport could get stretched to fit the size of the window)","title":"What is a good window size ?","wayback_source":[]}