WebGL is now supported!
Very happy to say that my game now supports WebGL, for all you guys that can't feel bothered to unzip folders.
What's my game? Oh, well I'm glad you asked!

CATACLYSM (admire the smooth segue) is a tight, smooth platforming experience where the cave crumbles around you - can you get out in time? Play here: CONVENIENT LINK.
It currently sports 3 levels, including an epic boss battle, using a custom physics unit I hand-built! Looking foward to having you!
