{"author_link":"\/users\/denatus","author_name":"Denatus","author_uid":"denatus","comments":[],"epoch":1633300096,"event":"LD49","format":"md","ldjam_node_id":269868,"likes":3,"metadata":{"p_key":"160118","p_author":"Denatus","p_authorkey":"1261104","p_urlkey":"382585","p_title":"Finaly submited my first Ludum Dare game","p_cat":"LDJam ","p_event":"LD49","p_time":"1633300096","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1261104","us_name":"Denatus","us_username":"denatus","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":2,"author":261104,"body":"![MainMenu.jpg](\/\/\/raw\/0fb\/f3\/z\/440ca.jpg)\n\nAfter two hours trying to get a WebGL build working it's finally done! Had to extract everything and import into another project to get the WebGL build to load. Overall the weekend was quite stressfull but I don't regret it. \n\nRetrospective: \n* Wasted lot of time learning Unity new input system. \n* Should have finished more of the game before starting to polish. \n* Really happy with how the shaders turned out. \n* Playtesting takes time, especially on hard levels. \n\nAlmost everything in my original plan was completed: \n:heavy_check_mark: story idea, \n:heavy_check_mark: player, \n:heavy_check_mark: player movement - keyboard and controller, \n:heavy_check_mark: level building blocks, \n:heavy_check_mark: shaders, \n:heavy_check_mark: main menu, \n:heavy_check_mark: ending, \n:heavy_check_mark: player visuals, \n:heavy_check_mark: fail state info, \n:heavy_check_mark: sound, \n:heavy_check_mark:  levels, \n:heavy_check_mark: music, \n:heavy_check_mark: level transition, \n:x: level background visuals - 50%, \n:x: polish - 50%, \n:x: a few other things - 30%, \n\nPlease enjoy my rage inducing short platformer, [Unpredictable Processes](https:\/\/ldjam.com\/events\/ludum-dare\/49\/unpredictable-processes)! It's only 10 levels but they ramp up in difficulty. ","comments":0,"created":"2021-10-03T22:12:42Z","files":[],"files-timestamp":0,"id":269868,"love":3,"love-timestamp":"2021-10-03T22:32:41Z","meta":[],"modified":"2021-10-03T22:32:41Z","name":"Finaly submited my first Ludum Dare game","node-timestamp":"2021-10-03T22:31:41Z","parent":262156,"parents":[1,5,9,258323,262156],"path":"\/events\/ludum-dare\/49\/unpredictable-processes\/finaly-submited-my-first-ludum-dare-game","published":"2021-10-03T22:28:16Z","scope":"public","slug":"finaly-submited-my-first-ludum-dare-game","subsubtype":"","subtype":"","type":"post","version":817594},"node_metadata":{"n_key":"269868","n_urlkey":"382585","n_parent":"262156","n_path":"\/events\/ludum-dare\/49\/unpredictable-processes\/finaly-submited-my-first-ludum-dare-game","n_slug":"finaly-submited-my-first-ludum-d","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"261104","n_created":"1633299162","n_modified":"1633300361","n_version":"817594","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/unpredictable-processes\/finaly-submited-my-first-ludum-dare-game","text":"![MainMenu.jpg](\/\/\/raw\/0fb\/f3\/z\/440ca.jpg)\n\nAfter two hours trying to get a WebGL build working it's finally done! Had to extract everything and import into another project to get the WebGL build to load. Overall the weekend was quite stressfull but I don't regret it. \n\nRetrospective: \n* Wasted lot of time learning Unity new input system. \n* Should have finished more of the game before starting to polish. \n* Really happy with how the shaders turned out. \n* Playtesting takes time, especially on hard levels. \n\nAlmost everything in my original plan was completed: \n:heavy_check_mark: story idea, \n:heavy_check_mark: player, \n:heavy_check_mark: player movement - keyboard and controller, \n:heavy_check_mark: level building blocks, \n:heavy_check_mark: shaders, \n:heavy_check_mark: main menu, \n:heavy_check_mark: ending, \n:heavy_check_mark: player visuals, \n:heavy_check_mark: fail state info, \n:heavy_check_mark: sound, \n:heavy_check_mark:  levels, \n:heavy_check_mark: music, \n:heavy_check_mark: level transition, \n:x: level background visuals - 50%, \n:x: polish - 50%, \n:x: a few other things - 30%, \n\nPlease enjoy my rage inducing short platformer, [Unpredictable Processes](https:\/\/ldjam.com\/events\/ludum-dare\/49\/unpredictable-processes)! It's only 10 levels but they ramp up in difficulty. ","title":"Finaly submited my first Ludum Dare game","wayback_source":[]}