{"author_link":"\/users\/duelthebearded","author_name":"duelthebearded","author_uid":"duelthebearded","comments":[],"epoch":1632024140,"event":"LD49","format":"md","ldjam_node_id":260073,"likes":15,"metadata":{"p_key":"158475","p_author":"duelthebearded","p_authorkey":"1236941","p_urlkey":"379059","p_title":"I have decided to make this game jam horrible for myself","p_cat":"LDJam ","p_event":"LD49","p_time":"1632024140","p_likes":"15","p_comments":"0","p_status":"WAYBACK","us_key":"1236941","us_name":"duelthebearded","us_username":"duelthebearded","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":1,"author":236941,"body":"I want to participate in this jam, but I don't want to use any game engine\/library for my preferred language, because I am stubborn and refuse to use them. \n\nSo instead, I am writing my own game framework in a time span of 12 days.\n\nI am writing it in C#, with my own wrappers for OpenGL and GLFW that I spent the last 5 hours making. I am now working on mathematics, a entity-component system, and a whole bunch of basic pre-made components so I don't have to write it during the jam. \n\nAlso, I don't know how to draw\/animate at all, and I have no artistic skill whatsoever. I can't even draw a good-looking stick figure. My game is gonna look amazing.\n\nYeah, my game is probably gonna suck. But hey, this is my first game jam. I am only 16, and I am wanting to use this as a learning experience. ","comments":10,"comments-timestamp":"2021-09-20T19:43:25Z","created":"2021-09-19T03:53:58Z","files":[],"files-timestamp":0,"id":260073,"love":15,"love-timestamp":"2021-09-19T21:06:31Z","meta":[],"modified":"2021-09-20T19:43:25Z","name":"I have decided to make this game jam horrible for myself","node-timestamp":"2021-09-19T04:02:20Z","parent":259009,"parents":[1,5,9,258323,259009],"path":"\/events\/ludum-dare\/49\/$259009\/i-have-decided-to-make-this-game-jam-horrible-for-myself","published":"2021-09-19T04:02:20Z","scope":"public","slug":"i-have-decided-to-make-this-game-jam-horrible-for-myself","subsubtype":"","subtype":"","type":"post","version":797260},"node_metadata":{"n_key":"260073","n_urlkey":"379059","n_parent":"259009","n_path":"\/events\/ludum-dare\/49\/$259009\/i-have-decided-to-make-this-game-jam-horrible-for-myself","n_slug":"i-have-decided-to-make-this-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"236941","n_created":"1632023638","n_modified":"1632167005","n_version":"797260","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/$259009\/i-have-decided-to-make-this-game-jam-horrible-for-myself","text":"I want to participate in this jam, but I don't want to use any game engine\/library for my preferred language, because I am stubborn and refuse to use them. \n\nSo instead, I am writing my own game framework in a time span of 12 days.\n\nI am writing it in C#, with my own wrappers for OpenGL and GLFW that I spent the last 5 hours making. I am now working on mathematics, a entity-component system, and a whole bunch of basic pre-made components so I don't have to write it during the jam. \n\nAlso, I don't know how to draw\/animate at all, and I have no artistic skill whatsoever. I can't even draw a good-looking stick figure. My game is gonna look amazing.\n\nYeah, my game is probably gonna suck. But hey, this is my first game jam. I am only 16, and I am wanting to use this as a learning experience. ","title":"I have decided to make this game jam horrible for myself","wayback_source":[]}