{"author_link":"\/users\/quetzakol","author_name":"Quetzakol","author_uid":"quetzakol","comments":[],"epoch":1621454333,"event":"LD48","format":"md","ldjam_node_id":257311,"likes":9,"metadata":{"p_key":"158337","p_author":"Quetzakol","p_authorkey":"1000225","p_urlkey":"378584","p_title":"Secret Floors - Results!","p_cat":"LDJam ","p_event":"LD48","p_time":"1621454333","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1000225","us_name":"Quetzakol","us_username":"quetzakol","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":225,"body":"![3d511.png](\/\/\/raw\/1e\/z\/429ba.png)\n\nThe results are out and I'm so happy! Those are the best results I've ever had in the Ludum Dare, after 6 participations. I scored better in every category than in any past game, except for the theme.\n\n![results.png](\/\/\/raw\/1e\/z\/429b7.png)\n\nI wrote all the dialogues very late, 7 hours before the deadline and in less than 2 hours. I was exhausted and I felt like what I had done meant no sense at all. I'm so glad it didn't and people liked the writing of my game :grinning: It was also the first time that I composed real music for a jam, and it's nice to see that it paid off! Still a lot to learn, but I'm finally improving in that category!\n\nI usually do a *what went right \/ what went wrong* post-mortem, but I feel like I just need to keep training, no big lesson this time. Just one advice for anyone who'd want to do a puzzle game like this: **give the soluce**. It's so hard balancing the difficulty in such a short time, it's better to make sure that people will be able to play your game until the end and won't get stuck too quickly (level 2 was obviously too hard in my case).\n\nFinally, I'd like to thank all the people who left a comment on my game: @baturinsky, @mdotedot, @uzpykes, @robowarrior1982, @john-gabriel, @erkberg, @towergame, @ladycerberus, @bastienre4, @imzary, @godsboss, @ladybenko, @tylerkealy, @lazzor, @cavedens, @techsec, @brainloaf-studio, @shaymin, @braian996, @kfischer-okarin, @franrf, @javicoder, @chuchugeralt, @blockerz, @psiv, @txanevk, @projectaroid, @stanov, @andyem, @lone-wolf, and @brice-mahier. Some of your comments made me really happy :heart:\n\nI hope you all had a great jam and see you next time!","comments":1,"comments-timestamp":"2021-05-19T23:31:36Z","created":"2021-05-19T19:37:52Z","files":[],"files-timestamp":0,"id":257311,"love":9,"love-timestamp":"2021-09-06T12:42:38Z","meta":[],"modified":"2021-09-06T12:42:38Z","name":"Secret Floors - Results!","node-timestamp":"2021-05-19T20:03:55Z","parent":236131,"parents":[1,5,9,233335,236131],"path":"\/events\/ludum-dare\/48\/secret-floors\/secret-floors-results","published":"2021-05-19T19:58:53Z","scope":"public","slug":"secret-floors-results","subsubtype":"","subtype":"","type":"post","version":792236},"node_metadata":{"n_key":"257311","n_urlkey":"378584","n_parent":"236131","n_path":"\/events\/ludum-dare\/48\/secret-floors\/secret-floors-results","n_slug":"secret-floors-results","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"225","n_created":"1621453072","n_modified":"1630932158","n_version":"792236","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/secret-floors\/secret-floors-results","text":"![3d511.png](\/\/\/raw\/1e\/z\/429ba.png)\n\nThe results are out and I'm so happy! Those are the best results I've ever had in the Ludum Dare, after 6 participations. I scored better in every category than in any past game, except for the theme.\n\n![results.png](\/\/\/raw\/1e\/z\/429b7.png)\n\nI wrote all the dialogues very late, 7 hours before the deadline and in less than 2 hours. I was exhausted and I felt like what I had done meant no sense at all. I'm so glad it didn't and people liked the writing of my game :grinning: It was also the first time that I composed real music for a jam, and it's nice to see that it paid off! Still a lot to learn, but I'm finally improving in that category!\n\nI usually do a *what went right \/ what went wrong* post-mortem, but I feel like I just need to keep training, no big lesson this time. Just one advice for anyone who'd want to do a puzzle game like this: **give the soluce**. It's so hard balancing the difficulty in such a short time, it's better to make sure that people will be able to play your game until the end and won't get stuck too quickly (level 2 was obviously too hard in my case).\n\nFinally, I'd like to thank all the people who left a comment on my game: @baturinsky, @mdotedot, @uzpykes, @robowarrior1982, @john-gabriel, @erkberg, @towergame, @ladycerberus, @bastienre4, @imzary, @godsboss, @ladybenko, @tylerkealy, @lazzor, @cavedens, @techsec, @brainloaf-studio, @shaymin, @braian996, @kfischer-okarin, @franrf, @javicoder, @chuchugeralt, @blockerz, @psiv, @txanevk, @projectaroid, @stanov, @andyem, @lone-wolf, and @brice-mahier. Some of your comments made me really happy :heart:\n\nI hope you all had a great jam and see you next time!","title":"Secret Floors - Results!","wayback_source":[]}