{"author_link":"\/users\/dangerblack","author_name":"DangerBlack","author_uid":"dangerblack","comments":[],"epoch":1619794133,"event":"LD48","format":"md","ldjam_node_id":255419,"likes":3,"metadata":{"p_key":"157186","p_author":"DangerBlack","p_authorkey":"1092991","p_urlkey":"377433","p_title":"Age of Dwarves, or when you really want to make a RTS but you never tried","p_cat":"LDJam ","p_event":"LD48","p_time":"1619794133","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1092991","us_name":"DangerBlack","us_username":"dangerblack","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":2,"author":92991,"body":"Well this time we did it.\n\nWe never try an RTS, it's a crazy experience as usual but RTS require units, buildings, timing, play tests and technology tree, resources collection and lot's of stuffs.\n\nThey are not suitable for a 3 day competition! There are too many things that can go wrong in 3 days!\n\nBut starts from the beginning, first of all, the development of the game, you must introduce:\n\n- who you are: dwarves\n- enemies: goblin, troll, spider...etc..\n- buildings: spawner, dwarves slots, resource slot, fighter unit spawn, builder unit spawn\n- resources: dirt, iron, gold, diamonds, mithril\n\nThan you had to design the level, the progression how the game get played etc..\n\nSometimes you have no time to design a better interaction after the first one you develop. Oh I wish I had more time to implements a better dwarves' selector, like something drag and drop and select a bunch of dwarves, but we had to keep the \"pick only one\" because was the first things we did and we can not change it at the end.\n\nSometimes you have to prune lot of mechanic you would like to introduce, like advanced building, where only specialized unit can build, or advanced trait of a dwarf where you can upgrade the stats of a unit by performing some operations.\n\nIn the end I really love the experience and the challenge, we try something new and something fun and I'm not regretting anything. Moreover we had lots of positive feedback and I'm really grateful for this community.\n\nOnly those who dare to try, fail.\n\n![low_res_age_of_dwarves.gif](\/\/\/raw\/f3b\/61\/z\/41c7f.gif)\n\nHave a look [https:\/\/ldjam.com\/events\/ludum-dare\/48\/age-of-dwarves](https:\/\/ldjam.com\/events\/ludum-dare\/48\/age-of-dwarves)\n","comments":1,"comments-timestamp":"2021-04-30T16:28:57Z","created":"2021-04-30T13:46:11Z","files":[],"files-timestamp":0,"id":255419,"love":3,"love-timestamp":"2021-05-01T00:50:56Z","meta":[],"modified":"2021-05-01T00:50:56Z","name":"Age of Dwarves, or when you really want to make a RTS but you never tried","node-timestamp":"2021-04-30T14:48:53Z","parent":238652,"parents":[1,5,9,233335,238652],"path":"\/events\/ludum-dare\/48\/age-of-dwarves\/age-of-dwarves-or-when-you-really-want-to-make-a-rts-but-you-never-tried","published":"2021-04-30T14:48:53Z","scope":"public","slug":"age-of-dwarves-or-when-you-really-want-to-make-a-rts-but-you-never-tried","subsubtype":"","subtype":"","type":"post","version":784543},"node_metadata":{"n_key":"255419","n_urlkey":"377433","n_parent":"238652","n_path":"\/events\/ludum-dare\/48\/age-of-dwarves\/age-of-dwarves-or-when-you-really-want-to-make-a-rts-but-you-never-tried","n_slug":"age-of-dwarves-or-when-you-reall","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"92991","n_created":"1619790371","n_modified":"1619830256","n_version":"784543","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/age-of-dwarves\/age-of-dwarves-or-when-you-really-want-to-make-a-rts-but-you-never-tried","text":"Well this time we did it.\n\nWe never try an RTS, it's a crazy experience as usual but RTS require units, buildings, timing, play tests and technology tree, resources collection and lot's of stuffs.\n\nThey are not suitable for a 3 day competition! There are too many things that can go wrong in 3 days!\n\nBut starts from the beginning, first of all, the development of the game, you must introduce:\n\n- who you are: dwarves\n- enemies: goblin, troll, spider...etc..\n- buildings: spawner, dwarves slots, resource slot, fighter unit spawn, builder unit spawn\n- resources: dirt, iron, gold, diamonds, mithril\n\nThan you had to design the level, the progression how the game get played etc..\n\nSometimes you have no time to design a better interaction after the first one you develop. Oh I wish I had more time to implements a better dwarves' selector, like something drag and drop and select a bunch of dwarves, but we had to keep the \"pick only one\" because was the first things we did and we can not change it at the end.\n\nSometimes you have to prune lot of mechanic you would like to introduce, like advanced building, where only specialized unit can build, or advanced trait of a dwarf where you can upgrade the stats of a unit by performing some operations.\n\nIn the end I really love the experience and the challenge, we try something new and something fun and I'm not regretting anything. Moreover we had lots of positive feedback and I'm really grateful for this community.\n\nOnly those who dare to try, fail.\n\n![low_res_age_of_dwarves.gif](\/\/\/raw\/f3b\/61\/z\/41c7f.gif)\n\nHave a look [https:\/\/ldjam.com\/events\/ludum-dare\/48\/age-of-dwarves](https:\/\/ldjam.com\/events\/ludum-dare\/48\/age-of-dwarves)\n","title":"Age of Dwarves, or when you really want to make a RTS but you never tried","wayback_source":[]}