{"author_link":"\/users\/niksg","author_name":"niksg","author_uid":"niksg","comments":[],"epoch":1619529263,"event":"LD48","format":"md","ldjam_node_id":253645,"likes":3,"metadata":{"p_key":"156203","p_author":"niksg","p_authorkey":"1006691","p_urlkey":"376449","p_title":"Volcanaclimber","p_cat":"LDJam ","p_event":"LD48","p_time":"1619529263","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1006691","us_name":"niksg","us_username":"niksg","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":6691,"body":"![volcanaclimbermovie2.gif](\/\/\/raw\/32a\/1\/z\/40921.gif)\n\nThis was a really fun one, even though I ran into some build issues getting it to run in the web player - if it doesn't work for you, try a different browser, sorry! \n\nOriginally (as in day 1 out of 2) this was pretty different, with the hands being able to grab anywhere in space. I ended up playing it like it is now and found it to be much more interesting, so I scrapped a bunch of things and wrote a bunch of new things to get the hands to stick to the walls.\n\nI usually enter the compo, but build issues + using a third party library for the shape drawing led me to \"settle\" for the jam instead, but no matter - it's in great company, there are so many great games this LD!\n\nYou can check it out and rate it here - https:\/\/ldjam.com\/events\/ludum-dare\/48\/volcanaclimber\n\nThanks for reading!\n","comments":0,"created":"2021-04-27T13:10:25Z","files":[],"files-timestamp":0,"id":253645,"love":3,"love-timestamp":"2021-04-27T14:56:47Z","meta":[],"modified":"2021-04-27T14:56:47Z","name":"Volcanaclimber","node-timestamp":"2021-04-27T13:14:23Z","parent":241716,"parents":[1,5,9,233335,241716],"path":"\/events\/ludum-dare\/48\/volcanaclimber\/volcanaclimber","published":"2021-04-27T13:14:23Z","scope":"public","slug":"volcanaclimber","subsubtype":"","subtype":"","type":"post","version":774564},"node_metadata":{"n_key":"253645","n_urlkey":"376449","n_parent":"241716","n_path":"\/events\/ludum-dare\/48\/volcanaclimber\/volcanaclimber","n_slug":"volcanaclimber","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6691","n_created":"1619529025","n_modified":"1619535407","n_version":"774564","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/volcanaclimber\/volcanaclimber","text":"![volcanaclimbermovie2.gif](\/\/\/raw\/32a\/1\/z\/40921.gif)\n\nThis was a really fun one, even though I ran into some build issues getting it to run in the web player - if it doesn't work for you, try a different browser, sorry! \n\nOriginally (as in day 1 out of 2) this was pretty different, with the hands being able to grab anywhere in space. I ended up playing it like it is now and found it to be much more interesting, so I scrapped a bunch of things and wrote a bunch of new things to get the hands to stick to the walls.\n\nI usually enter the compo, but build issues + using a third party library for the shape drawing led me to \"settle\" for the jam instead, but no matter - it's in great company, there are so many great games this LD!\n\nYou can check it out and rate it here - https:\/\/ldjam.com\/events\/ludum-dare\/48\/volcanaclimber\n\nThanks for reading!\n","title":"Volcanaclimber","wayback_source":[]}