My Jam Game: Labor Day,The Game
I’ve made Valentines Day, the Game, a year back, which was about managing love and work, keeping your significant other happy and healthy with gifts (mushrooms, chocolates, and flowers) and for this Jam, I feel like doing something pretty safe, something I know I can accomplish.
With a theme like “You are the Monster”, and Labor Day in mind (I’m already excited for my 3 day weekend) I can’t help but to remember recent controversies with Amazon– shedding light also to the warehouse worker conditions.
I don’t want to be too literal or heavyhanded. My goal is to make a small, cute game that has some satirical quality. Valentines Day was a quirky game that made a reductionist statement about love and money. This time, I might do something similar. It’s not easy being a operations manager, I can imagine, and things might get out of hand.
Recently, I also made a game called “Slinging Ink”, which was a multiplayer game between two players during 4 minutes (9-5pm, each minute being 2 hours) so the game was through a workday. I want to do that again. It added some interesting aspects to the game.
A quote struck out to me from one of the articles I was reading “He claimed there was 500 visible cameras and over 500 more you could not see in the warehouse. They even had to install them in the break room because people’s lunches were getting stolen. He yammered on and on about how you will never get away with stealing so please don’t try.”
I think I’m going to make a game that is a extreme take on this: multiple cameras, a ubiquitous “warehouse manager” or whatever I can come up with, a few panels on the top showing a thumbnail of the warehouse’s condition, you can flip between and react with what things that may be happening: stealing, laziness, etc.
Will update more after work!
Edit: I could distract myself forever by making these worker cuties:
