{"author_link":"\/users\/sirtyler","author_name":"SirTyler","author_uid":"sirtyler","comments":[],"epoch":1619400714,"event":"LD48","format":"md","ldjam_node_id":250178,"likes":2,"metadata":{"p_key":"154987","p_author":"SirTyler","p_authorkey":"1013617","p_urlkey":"374662","p_title":"Deep3r is released!","p_cat":"LDJam ","p_event":"LD48","p_time":"1619400714","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1013617","us_name":"SirTyler","us_username":"sirtyler","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":13617,"body":"![logo_3.png](\/\/\/raw\/135\/3\/z\/3cdbd.png)\nHonestly I feel like I wasted quite a lot of time. I got the main mechanics and a working game done early on, so I thought I had plenty of time to experiment with different things; almost none of which made the cut at the end of time. I didn't even have a way to lose the game until the last hour left! Had to spend the last bit of time I had crunching in a panic to get things done. Luckily the only things I had planned were cosmetic stuff so the game is functional, if not a little unpolished and with a couple of bugs.\n\nI'm generally happy with how the game turned out, it has enough game there to keep playing and after you get all the unlockable powers it just becomes an endless game with a highscore to chase. I'd have loved to add more powers, unique special tiles, and some better animations and graphics to really make chains feel better. Overall though I would say that this LD was a success.\n\nYou can check out my game over [here](https:\/\/ldjam.com\/events\/ludum-dare\/48\/deep3r)","comments":0,"created":"2021-04-26T01:24:39Z","files":[],"files-timestamp":0,"id":250178,"love":2,"love-timestamp":"2021-04-26T01:43:20Z","meta":[],"modified":"2021-04-26T01:43:20Z","name":"Deep3r is released!","node-timestamp":"2021-04-26T01:31:54Z","parent":240606,"parents":[1,5,9,233335,240606],"path":"\/events\/ludum-dare\/48\/deep3r\/deep3r-is-released","published":"2021-04-26T01:31:54Z","scope":"public","slug":"deep3r-is-released","subsubtype":"","subtype":"","type":"post","version":746312},"node_metadata":{"n_key":"250178","n_urlkey":"374662","n_parent":"240606","n_path":"\/events\/ludum-dare\/48\/deep3r\/deep3r-is-released","n_slug":"deep3r-is-released","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13617","n_created":"1619400279","n_modified":"1619401400","n_version":"746312","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/deep3r\/deep3r-is-released","text":"![logo_3.png](\/\/\/raw\/135\/3\/z\/3cdbd.png)\nHonestly I feel like I wasted quite a lot of time. I got the main mechanics and a working game done early on, so I thought I had plenty of time to experiment with different things; almost none of which made the cut at the end of time. I didn't even have a way to lose the game until the last hour left! Had to spend the last bit of time I had crunching in a panic to get things done. Luckily the only things I had planned were cosmetic stuff so the game is functional, if not a little unpolished and with a couple of bugs.\n\nI'm generally happy with how the game turned out, it has enough game there to keep playing and after you get all the unlockable powers it just becomes an endless game with a highscore to chase. I'd have loved to add more powers, unique special tiles, and some better animations and graphics to really make chains feel better. Overall though I would say that this LD was a success.\n\nYou can check out my game over [here](https:\/\/ldjam.com\/events\/ludum-dare\/48\/deep3r)","title":"Deep3r is released!","wayback_source":[]}