{"author_link":"\/users\/intrepidhero","author_name":"intrepidhero","author_uid":"intrepidhero","comments":[],"epoch":1619378698,"event":"LD48","format":"md","ldjam_node_id":249422,"likes":4,"metadata":{"p_key":"154687","p_author":"intrepidhero","p_authorkey":"1244616","p_urlkey":"374120","p_title":"Running out of time","p_cat":"LDJam ","p_event":"LD48","p_time":"1619378698","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1244616","us_name":"intrepidhero","us_username":"intrepidhero","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":244616,"body":"I'm running out of time but I've accomplished all the goals I set out to do. I have a working game, written in Python\/Pygame running on replit. Normally I wouldn't go for an in browser IDE (or any tool) but the ability to host it and share it with y'all from replit makes publishing super easy.![LD48_1.png](\/\/\/raw\/88b\/b3\/z\/3c0d6.png)![LD48_2.png](\/\/\/raw\/88b\/b3\/z\/3c0d7.png)\n\nhttps:\/\/replit.com\/@BrianDavis7\/A-Disguised-Far-Muse\n\nWould love to have time to create more animations, add sounds, random events and actually balance the gameplay. But my main goal here was just to design a decent keyboard interface for this mechanic. Would love to hear suggestions for improvements.\n\n","comments":2,"comments-timestamp":"2021-04-25T19:42:07Z","created":"2021-04-25T19:17:54Z","files":[],"files-timestamp":0,"id":249422,"love":4,"love-timestamp":"2021-04-25T20:18:41Z","meta":[],"modified":"2021-04-25T20:18:41Z","name":"Running out of time","node-timestamp":"2021-04-25T19:24:58Z","parent":244617,"parents":[1,5,9,233335,244617],"path":"\/events\/ludum-dare\/48\/a-disguised-far-muse\/running-out-of-time","published":"2021-04-25T19:24:58Z","scope":"public","slug":"running-out-of-time","subsubtype":"","subtype":"","type":"post","version":740330},"node_metadata":{"n_key":"249422","n_urlkey":"374120","n_parent":"244617","n_path":"\/events\/ludum-dare\/48\/a-disguised-far-muse\/running-out-of-time","n_slug":"running-out-of-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"244616","n_created":"1619378274","n_modified":"1619381921","n_version":"740330","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/a-disguised-far-muse\/running-out-of-time","text":"I'm running out of time but I've accomplished all the goals I set out to do. I have a working game, written in Python\/Pygame running on replit. Normally I wouldn't go for an in browser IDE (or any tool) but the ability to host it and share it with y'all from replit makes publishing super easy.![LD48_1.png](\/\/\/raw\/88b\/b3\/z\/3c0d6.png)![LD48_2.png](\/\/\/raw\/88b\/b3\/z\/3c0d7.png)\n\nhttps:\/\/replit.com\/@BrianDavis7\/A-Disguised-Far-Muse\n\nWould love to have time to create more animations, add sounds, random events and actually balance the gameplay. But my main goal here was just to design a decent keyboard interface for this mechanic. Would love to hear suggestions for improvements.\n\n","title":"Running out of time","wayback_source":[]}