{"author_link":"\/users\/minibobbo","author_name":"minibobbo","author_uid":"minibobbo","comments":[],"epoch":1619335763,"event":"LD48","format":"md","ldjam_node_id":248619,"likes":21,"metadata":{"p_key":"154337","p_author":"minibobbo","p_authorkey":"1001819","p_urlkey":"373610","p_title":"Day 1 Complete","p_cat":"LDJam ","p_event":"LD48","p_time":"1619335763","p_likes":"21","p_comments":"0","p_status":"WAYBACK","us_key":"1001819","us_name":"minibobbo","us_username":"minibobbo","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":11,"author":1819,"body":"I made great progress today.  I have a game I could submit (if I thought of a title), although it would be extremely short and not much fun.  I am doing an agile like method to help me organize and stay focused and I got through the two sprints I was hoping to and started on the third.\n\nI made some waterfalls that put out your flames.\n![LD48_Waterfalls.gif](\/\/\/raw\/b17\/z\/3bae5.gif)\n\nThen I added some enemies.  They are ghosts that randomly float around and are hard to see in the dark (and even in the light, actually).\n![LD48_Ghosts.gif](\/\/\/raw\/b17\/z\/3bae6.gif)\n\nI have some flashy win and loss screens.  I'm tracking the best time through each level, so the whole game will offer a time attack mode.\n![LD_WinState.gif](\/\/\/raw\/b17\/z\/3bae7.gif)\n\nI also plumbed up the main menu, although I don't have the graphics or even a title yet. \n![LD48_mainmenu.png](\/\/\/raw\/b17\/z\/3baea.png)\n\nSound and music are my nemesis.  Normally I team up with someone to do those, but this time I wanted to do the compo, so I guess here goes nothing.  \n\nGood night and good luck everyone!","comments":1,"comments-timestamp":"2021-04-25T07:43:17Z","created":"2021-04-25T07:16:59Z","files":[],"files-timestamp":0,"id":248619,"love":21,"love-timestamp":"2021-04-25T17:23:11Z","meta":[],"modified":"2021-04-25T17:23:11Z","name":"Day 1 Complete","node-timestamp":"2021-04-25T07:29:23Z","parent":236038,"parents":[1,5,9,233335,236038],"path":"\/events\/ludum-dare\/48\/deeper-and-deeper-6\/day-1-complete","published":"2021-04-25T07:29:23Z","scope":"public","slug":"day-1-complete","subsubtype":"","subtype":"","type":"post","version":737090},"node_metadata":{"n_key":"248619","n_urlkey":"373610","n_parent":"236038","n_path":"\/events\/ludum-dare\/48\/deeper-and-deeper-6\/day-1-complete","n_slug":"day-1-complete","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1819","n_created":"1619335019","n_modified":"1619371391","n_version":"737090","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/deeper-and-deeper-6\/day-1-complete","text":"I made great progress today.  I have a game I could submit (if I thought of a title), although it would be extremely short and not much fun.  I am doing an agile like method to help me organize and stay focused and I got through the two sprints I was hoping to and started on the third.\n\nI made some waterfalls that put out your flames.\n![LD48_Waterfalls.gif](\/\/\/raw\/b17\/z\/3bae5.gif)\n\nThen I added some enemies.  They are ghosts that randomly float around and are hard to see in the dark (and even in the light, actually).\n![LD48_Ghosts.gif](\/\/\/raw\/b17\/z\/3bae6.gif)\n\nI have some flashy win and loss screens.  I'm tracking the best time through each level, so the whole game will offer a time attack mode.\n![LD_WinState.gif](\/\/\/raw\/b17\/z\/3bae7.gif)\n\nI also plumbed up the main menu, although I don't have the graphics or even a title yet. \n![LD48_mainmenu.png](\/\/\/raw\/b17\/z\/3baea.png)\n\nSound and music are my nemesis.  Normally I team up with someone to do those, but this time I wanted to do the compo, so I guess here goes nothing.  \n\nGood night and good luck everyone!","title":"Day 1 Complete","wayback_source":[]}