{"author_link":"\/users\/macdoom","author_name":"MacDoom","author_uid":"macdoom","comments":[],"epoch":1619329742,"event":"LD48","format":"md","ldjam_node_id":248557,"likes":8,"metadata":{"p_key":"154299","p_author":"MacDoom","p_authorkey":"1078881","p_urlkey":"373569","p_title":"Getting the general feeling","p_cat":"LDJam ","p_event":"LD48","p_time":"1619329742","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1078881","us_name":"MacDoom","us_username":"macdoom","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":78881,"body":"![Hell diver 05.png](\/\/\/raw\/124\/31\/z\/3baa7.png)\n\nAll base (of the game) are belong to me!\nThe central mechanics are functional. Had to make 2 version so it could be playable (badly but playable) on mobile phones for all the lazy ones.\n\nThis time thought ahead with the level progression so tomorrow's work SHOULD be almost just pixeling.\nSo exited about this jam's theme. Don't remember the last one but it didn't tickled my schmipeling.\n\nThis time the form of the game jumped almost instantly so that saved me lot's of time I usually use to get a general idea of the game.\n\nI see a lot of original intakes to the theme and that's very inspiring.\n\nGood luck with your proyects!   ","comments":0,"created":"2021-04-25T05:42:40Z","files":[],"files-timestamp":0,"id":248557,"love":8,"love-timestamp":"2021-04-25T07:53:52Z","meta":[],"modified":"2021-04-25T07:53:52Z","name":"Getting the general feeling","node-timestamp":"2021-04-25T05:49:32Z","parent":246019,"parents":[1,5,9,233335,246019],"path":"\/events\/ludum-dare\/48\/hell-diver\/getting-the-general-feeling","published":"2021-04-25T05:49:02Z","scope":"public","slug":"getting-the-general-feeling","subsubtype":"","subtype":"","type":"post","version":736903},"node_metadata":{"n_key":"248557","n_urlkey":"373569","n_parent":"246019","n_path":"\/events\/ludum-dare\/48\/hell-diver\/getting-the-general-feeling","n_slug":"getting-the-general-feeling","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"78881","n_created":"1619329360","n_modified":"1619337232","n_version":"736903","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/hell-diver\/getting-the-general-feeling","text":"![Hell diver 05.png](\/\/\/raw\/124\/31\/z\/3baa7.png)\n\nAll base (of the game) are belong to me!\nThe central mechanics are functional. Had to make 2 version so it could be playable (badly but playable) on mobile phones for all the lazy ones.\n\nThis time thought ahead with the level progression so tomorrow's work SHOULD be almost just pixeling.\nSo exited about this jam's theme. Don't remember the last one but it didn't tickled my schmipeling.\n\nThis time the form of the game jumped almost instantly so that saved me lot's of time I usually use to get a general idea of the game.\n\nI see a lot of original intakes to the theme and that's very inspiring.\n\nGood luck with your proyects!   ","title":"Getting the general feeling","wayback_source":[]}