Goldf Gameplay

https://youtu.be/LXaWjYEoXlk

Starting to nail down the basic gameplay of Goldf and while cutting a bunch of planned (and already implemented!) features and complexity, the game starts to look more and more like Desert Golfing/Golf on Mars with a game structure copied directly from those. I didn't plan on going that way at all initially so I think I want to utilize the character more to differentiate better. Right now you can manipulate the gold nugget with your character, which should help when the levels build on intensity, but I think it still needs something more... We'll see! It's getting late here so a night's sleep should help me gain some clarity.