{"author_link":"\/users\/f1krazy","author_name":"F1Krazy","author_uid":"f1krazy","comments":[],"epoch":1619298163,"event":"LD48","format":"md","ldjam_node_id":248077,"likes":2,"metadata":{"p_key":"153999","p_author":"F1Krazy","p_authorkey":"1071341","p_urlkey":"373224","p_title":"This isn't going well...","p_cat":"LDJam ","p_event":"LD48","p_time":"1619298163","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1071341","us_name":"F1Krazy","us_username":"f1krazy","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":11,"author":71341,"body":"I was already having issues with the AI, but now I'm having issues with the collision detection, my old arch-nemesis. I think I may have bitten off more than I can chew with regards to this game. It's half-baked and half-broken, it's nowhere near complete enough for this stage of the Compo, and I'm not enjoying programming it or playtesting it.\n\nI might have to throw in the towel on this one.","comments":3,"comments-timestamp":"2021-04-24T21:40:52Z","created":"2021-04-24T21:00:29Z","files":[],"files-timestamp":0,"id":248077,"love":2,"love-timestamp":"2021-04-24T21:17:31Z","meta":[],"modified":"2021-04-24T21:40:52Z","name":"This isn't going well...","node-timestamp":"2021-04-24T21:02:43Z","parent":235772,"parents":[1,5,9,233335,235772],"path":"\/events\/ludum-dare\/48\/breakeven\/this-isnt-going-well","published":"2021-04-24T21:02:43Z","scope":"public","slug":"this-isnt-going-well","subsubtype":"","subtype":"","type":"post","version":735467},"node_metadata":{"n_key":"248077","n_urlkey":"373224","n_parent":"235772","n_path":"\/events\/ludum-dare\/48\/breakeven\/this-isnt-going-well","n_slug":"this-isnt-going-well","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"71341","n_created":"1619298029","n_modified":"1619300452","n_version":"735467","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/breakeven\/this-isnt-going-well","text":"I was already having issues with the AI, but now I'm having issues with the collision detection, my old arch-nemesis. I think I may have bitten off more than I can chew with regards to this game. It's half-baked and half-broken, it's nowhere near complete enough for this stage of the Compo, and I'm not enjoying programming it or playtesting it.\n\nI might have to throw in the towel on this one.","title":"This isn't going well...","wayback_source":[]}