{"author_link":"\/users\/craig","author_name":"Craig","author_uid":"craig","comments":[],"epoch":1619253473,"event":"LD48","format":"md","ldjam_node_id":246859,"likes":5,"metadata":{"p_key":"153522","p_author":"Craig","p_authorkey":"1035751","p_urlkey":"372570","p_title":"LD48 Getting Started","p_cat":"LDJam ","p_event":"LD48","p_time":"1619253473","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1035751","us_name":"Craig","us_username":"craig","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":35751,"body":"Getting started with my game for LD48, applying the theme of deeper and deeper to be about going deeper into enemy territory in a tactical top down game.\n\nUse high level commands (not much micro-ing), such as move to point and look towards point, to guide a team of units through enemy territory. Keep them alive as long as you can, kill as many enemies as you can, and get as far(deep) into the enemies base as you can.\n\n![ld48_0.png](\/\/\/raw\/7ab\/8\/z\/3b5f5.png)\n\nIn the current version you can move your units and tell them to look in a specific direction. There's also walls they can bump into and little test buildings to navigate them around. Next big step is getting in enemies and some form of combat.\n\nIf anyone is interested I'm posting regular updates and videos on my twitter: https:\/\/twitter.com\/CraigTheDev","comments":0,"created":"2021-04-24T08:27:25Z","files":[],"files-timestamp":0,"id":246859,"love":5,"love-timestamp":"2021-04-24T14:18:12Z","meta":[],"modified":"2021-04-24T14:18:12Z","name":"LD48 Getting Started","node-timestamp":"2021-04-24T08:37:53Z","parent":241950,"parents":[1,5,9,233335,241950],"path":"\/events\/ludum-dare\/48\/ld48-operation-reconnaissance\/ld48-getting-started","published":"2021-04-24T08:37:53Z","scope":"public","slug":"ld48-getting-started","subsubtype":"","subtype":"","type":"post","version":732638},"node_metadata":{"n_key":"246859","n_urlkey":"372570","n_parent":"241950","n_path":"\/events\/ludum-dare\/48\/ld48-operation-reconnaissance\/ld48-getting-started","n_slug":"ld48-getting-started","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"35751","n_created":"1619252845","n_modified":"1619273892","n_version":"732638","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/ld48-operation-reconnaissance\/ld48-getting-started","text":"Getting started with my game for LD48, applying the theme of deeper and deeper to be about going deeper into enemy territory in a tactical top down game.\n\nUse high level commands (not much micro-ing), such as move to point and look towards point, to guide a team of units through enemy territory. Keep them alive as long as you can, kill as many enemies as you can, and get as far(deep) into the enemies base as you can.\n\n![ld48_0.png](\/\/\/raw\/7ab\/8\/z\/3b5f5.png)\n\nIn the current version you can move your units and tell them to look in a specific direction. There's also walls they can bump into and little test buildings to navigate them around. Next big step is getting in enemies and some form of combat.\n\nIf anyone is interested I'm posting regular updates and videos on my twitter: https:\/\/twitter.com\/CraigTheDev","title":"LD48 Getting Started","wayback_source":[]}