{"author_name":"orion_black","cat":"LD #33","comments":[],"epoch":1440254760,"likes":0,"metadata":{"p_key":"15185","p_author":"orion_black","p_authorkey":"1990","p_urlkey":"50455","p_title":"Back from a break for breakfast","p_cat":"LD #33","p_event":"LD33","p_time":"1440254760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1990","us_name":"orion_black","us_username":"orion_black","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/ld33.gif\"><img class=\"aligncenter size-medium wp-image-482153\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/ld33-300x217.gif\" alt=\"ld33\" width=\"300\" height=\"217\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/ld33-300x217.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/ld33-550x397.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>I finally have some functionality and a proper idea. Basically you are going to have some bombs and make them explode, but their main function is going to be pushing instead of depleting hp bars(making damage). I&#8217;m also thinking of having some attacks(long ranged perhaps) that stun or create similarly impeding conditions. Besides, the non-monster entities are also going to try to push you out of the stage. Speaking of which I have to work on them.<\/p>","time":"August 22nd, 2015 9:46 am","title":"Back from a break for breakfast"}