{"author_name":"Skyllartor","cat":"LD #33","comments":[],"epoch":1440271980,"likes":1,"metadata":{"p_key":"15020","p_author":"Skyllartor","p_authorkey":"14816","p_urlkey":"50287","p_title":"Hours 12-18 \u2013 Still doing good.","p_cat":"LD #33","p_event":"LD33","p_time":"1440271980","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"14816","us_name":"Skyllartor","us_username":"skyllartor","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>After the last update I went and had some breakfast and lost a bit of traction. Ended up flailing around with blender for a bit, but ended up\u00a0figuring some stuff out.<\/p>\n <p>I&#8217;m not entirely where I want to be with the mechanics but, It&#8217;s still looking good.<\/p>\n <p>Still have to get the item mechanics working properly,\u00a0UI\u00a0stuff and then later I&#8217;ll work on making the terrain generation better.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2015\/08\/22\/hours-12-18-still-doing-good\/unity-2015-08-22-12-23-08-25-avi_1\/\" rel=\"attachment wp-att-483347\"><img class=\"aligncenter size-full wp-image-483347\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Unity-2015-08-22-12-23-08-25.avi_1.gif\" alt=\"Unity 2015-08-22 12-23-08-25.avi_1\" width=\"480\" height=\"232\" \/><\/a><\/p>","time":"August 22nd, 2015 2:33 pm","title":"Hours 12-18 \u2013 Still doing good."}