{"author_link":"\/users\/simex","author_name":"simex","author_uid":"simex","comments":[],"epoch":1601743413,"event":"LD47","format":"md","ldjam_node_id":223898,"likes":7,"metadata":{"p_key":"148132","p_author":"simex","p_authorkey":"1014061","p_urlkey":"364586","p_title":"Fist solo jam","p_cat":"LDJam ","p_event":"LD47","p_time":"1601743413","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1014061","us_name":"simex","us_username":"simex","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":1,"author":14061,"body":"Hey all, this is my first solo LD and I'm super exited.\nDecided to make a deck builder game where the enemies are functions stuck in a loop and you have to stop them before you get a stack overflow.\ncurrently working on cards, if anyone has any neat ideas for enemies, cards or effects please share, I'm starved for ideas atm.\n\n\nhttps:\/\/dump.video\/i\/8rcxDj.mp4\n\n\n\n### Card ideas\n**Status Cards:**\n\nThread.Sleep(x) - makes the enemy miss a turn\n\n**Generator Cards:**\n\nAsk Stackoverflow - search your deck for a card\n\nFocus - Draw 2 cards\n\n**Damage Cards:**\n\nBreak; - deal 1 damage\n\nContinue; - deal 1 damage for 2 turns\n\nreturn; - deal 2 damage\n\nGC.Collect(); - deal 1 damage to all enemies\n","comments":1,"comments-timestamp":"2020-10-03T16:45:40Z","created":"2020-10-03T16:37:09Z","files":[],"files-timestamp":0,"id":223898,"love":7,"love-timestamp":"2020-10-05T19:29:30Z","meta":[],"modified":"2020-10-05T19:29:30Z","name":"Fist solo jam","node-timestamp":"2020-10-03T16:49:01Z","parent":222116,"parents":[1,5,9,212256,222116],"path":"\/events\/ludum-dare\/47\/goto-start\/fist-solo-jam","published":"2020-10-03T16:43:33Z","scope":"public","slug":"fist-solo-jam","subsubtype":"","subtype":"","type":"post","version":661763},"node_metadata":{"n_key":"223898","n_urlkey":"364586","n_parent":"222116","n_path":"\/events\/ludum-dare\/47\/goto-start\/fist-solo-jam","n_slug":"fist-solo-jam","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14061","n_created":"1601743029","n_modified":"1601926170","n_version":"661763","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/goto-start\/fist-solo-jam","text":"Hey all, this is my first solo LD and I'm super exited.\nDecided to make a deck builder game where the enemies are functions stuck in a loop and you have to stop them before you get a stack overflow.\ncurrently working on cards, if anyone has any neat ideas for enemies, cards or effects please share, I'm starved for ideas atm.\n\n\nhttps:\/\/dump.video\/i\/8rcxDj.mp4\n\n\n\n### Card ideas\n**Status Cards:**\n\nThread.Sleep(x) - makes the enemy miss a turn\n\n**Generator Cards:**\n\nAsk Stackoverflow - search your deck for a card\n\nFocus - Draw 2 cards\n\n**Damage Cards:**\n\nBreak; - deal 1 damage\n\nContinue; - deal 1 damage for 2 turns\n\nreturn; - deal 2 damage\n\nGC.Collect(); - deal 1 damage to all enemies\n","title":"Fist solo jam","wayback_source":[]}