{"author_name":"matthewd673","cat":"LD #33","comments":[],"epoch":1440294720,"likes":1,"metadata":{"p_key":"14762","p_author":"matthewd673","p_authorkey":"38850","p_urlkey":"50029","p_title":"Progress update 2","p_cat":"LD #33","p_event":"LD33","p_time":"1440294720","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"38850","us_name":"matthewd673","us_username":"fizz","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Welp, after putting a good amount of work into my game, I scrapped it because it just wasn&#8217;t very fun. Also, the amount of content I had planned for it was a little overwhelming. So, at about 5:00pm today I restarted with a new idea, a monster on a rampage &#8211; how original. This game will function a little differently than many others I&#8217;ve seen on here. The monster charges forward at rows and rows of civilians, cars, soldiers, and tanks, knocking them aside, performing combos, and finally building up to a RAMPAGE!!!! Anyway, so far <a href=\"http:\/\/i.imgur.com\/ahLSSHo.gif\">I&#8217;ve got this<\/a>, though the different enemies are generating (just not rendering). Good luck to everyone, now if you&#8217;ll excuse me, I have a monster to make.<\/p>","time":"August 22nd, 2015 8:52 pm","title":"Progress update 2"}