{"author_link":"\/users\/stipple3d","author_name":"stipple3D","author_uid":"stipple3d","comments":[],"epoch":1601598057,"event":"LD47","format":"md","ldjam_node_id":219321,"likes":0,"metadata":{"p_key":"147169","p_author":"stipple3D","p_authorkey":"1219297","p_urlkey":"363602","p_title":"Im in for 47","p_cat":"LDJam ","p_event":"LD47","p_time":"1601598057","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1219297","us_name":"stipple3D","us_username":"stipple3d","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":2,"author":219297,"body":"working through #100DaysOfCode and I am taking a few days to build a game for Ludum Dare. \n\nI have previously worked in Actionscript and more recently Unity, but I have been trying to transfer some of those skills over to HTML\/JS. \n\nWill be working in HTML\/JS\/CSS (possibly with a public framework if i have too much troble with asset loading and sounds (which I haven't made it to much in my learning).\n\nAdobe for graphics\nSFXR, or the like for quick sounds, StudioOne if I need to record instruments\nTexturePacker if things get sprite-heavy\n\nOther than that, I will be trying to work fast and stay focused and get something done. \n\nGood Luck everyone!","comments":0,"created":"2020-10-02T00:16:44Z","files":[],"files-timestamp":0,"id":219321,"love":0,"meta":[],"modified":"2020-10-02T00:20:57Z","name":"Im in for 47","node-timestamp":"2020-10-02T00:20:57Z","parent":219299,"parents":[1,5,9,212256,219299],"path":"\/events\/ludum-dare\/47\/loopshoots-by-stipple3d\/im-in-for-47","published":"2020-10-02T00:20:57Z","scope":"public","slug":"im-in-for-47","subsubtype":"","subtype":"","type":"post","version":653694},"node_metadata":{"n_key":"219321","n_urlkey":"363602","n_parent":"219299","n_path":"\/events\/ludum-dare\/47\/loopshoots-by-stipple3d\/im-in-for-47","n_slug":"im-in-for-47","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"219297","n_created":"1601597804","n_modified":"1601598057","n_version":"653694","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/loopshoots-by-stipple3d\/im-in-for-47","text":"working through #100DaysOfCode and I am taking a few days to build a game for Ludum Dare. \n\nI have previously worked in Actionscript and more recently Unity, but I have been trying to transfer some of those skills over to HTML\/JS. \n\nWill be working in HTML\/JS\/CSS (possibly with a public framework if i have too much troble with asset loading and sounds (which I haven't made it to much in my learning).\n\nAdobe for graphics\nSFXR, or the like for quick sounds, StudioOne if I need to record instruments\nTexturePacker if things get sprite-heavy\n\nOther than that, I will be trying to work fast and stay focused and get something done. \n\nGood Luck everyone!","title":"Im in for 47","wayback_source":[]}