{"author_link":"\/users\/gamepopper","author_name":"gamepopper","author_uid":"gamepopper","comments":[],"epoch":1601579068,"event":"LD47","format":"md","ldjam_node_id":218923,"likes":9,"metadata":{"p_key":"147140","p_author":"gamepopper","p_authorkey":"1002636","p_urlkey":"363572","p_title":"Enter one...","p_cat":"LDJam ","p_event":"LD47","p_time":"1601579068","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1002636","us_name":"gamepopper","us_username":"gamepopper","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":10,"author":2636,"body":"Not a fan of these themes to be honest, but that hasn't stopped me from trying in the past.\n\n![Capture6.png](\/\/\/raw\/c4a\/z\/349b6.png)\n\nMy toolset:\n* Engine: Vigilante Game Framework (aka my own engine built on top of SFML)\n* Graphics: Piskel and Photoshop, but maybe something not pixel art.\n* Music: LMMS and maybe cgMusic\n* Sound Effects: Chiptone, Sfxia and Audacity\n\nThings might change once the theme is announced, fortunately I have a day to brainstorm and a proper night sleep to think things over. I also have my usual game jam advice that I've been posting in past LDs (and snapshotted directly from last April because I'm too lazy to rewrite it.\n\n![EjL_Em8WsAYHmKA.png](\/\/\/raw\/c4a\/z\/349b5.png)\n\nBreak a leg everyone!","comments":1,"comments-timestamp":"2020-10-01T20:19:35Z","created":"2020-10-01T18:30:59Z","files":[],"files-timestamp":0,"id":218923,"love":9,"love-timestamp":"2020-10-01T20:16:13Z","meta":[],"modified":"2020-10-01T20:19:35Z","name":"Enter one...","node-timestamp":"2020-10-01T19:04:28Z","parent":218922,"parents":[1,5,9,212256,218922],"path":"\/events\/ludum-dare\/47\/twist-turn-shoot-burn\/enter-one","published":"2020-10-01T19:04:28Z","scope":"public","slug":"enter-one","subsubtype":"","subtype":"","type":"post","version":653201},"node_metadata":{"n_key":"218923","n_urlkey":"363572","n_parent":"218922","n_path":"\/events\/ludum-dare\/47\/twist-turn-shoot-burn\/enter-one","n_slug":"enter-one","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2636","n_created":"1601577059","n_modified":"1601583575","n_version":"653201","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/twist-turn-shoot-burn\/enter-one","text":"Not a fan of these themes to be honest, but that hasn't stopped me from trying in the past.\n\n![Capture6.png](\/\/\/raw\/c4a\/z\/349b6.png)\n\nMy toolset:\n* Engine: Vigilante Game Framework (aka my own engine built on top of SFML)\n* Graphics: Piskel and Photoshop, but maybe something not pixel art.\n* Music: LMMS and maybe cgMusic\n* Sound Effects: Chiptone, Sfxia and Audacity\n\nThings might change once the theme is announced, fortunately I have a day to brainstorm and a proper night sleep to think things over. I also have my usual game jam advice that I've been posting in past LDs (and snapshotted directly from last April because I'm too lazy to rewrite it.\n\n![EjL_Em8WsAYHmKA.png](\/\/\/raw\/c4a\/z\/349b5.png)\n\nBreak a leg everyone!","title":"Enter one...","wayback_source":[]}