{"author_link":"\/users\/claytonrumley","author_name":"ClaytonRumley","author_uid":"claytonrumley","comments":[],"epoch":1590125610,"event":"LD46","format":"md","ldjam_node_id":211107,"likes":7,"metadata":{"p_key":"146628","p_author":"ClaytonRumley","p_authorkey":"1182624","p_urlkey":"363041","p_title":"Life Alive Updates","p_cat":"LDJam ","p_event":"LD46","p_time":"1590125610","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1182624","us_name":"ClaytonRumley","us_username":"claytonrumley","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":2,"author":182624,"body":"I want to thank everyone who played, ranked, and commented on my multiplayer game [Life Alive](https:\/\/ldjam.com\/events\/ludum-dare\/46\/life-alive). It was so much fun to build, and I was pleasantly surprised to rank 28th in Innovation 28th and 30th in Theme for my first LD jam!\n\nBased on feedback and me finding a few bugs after the jam, I've made some updates to the code (which I'm declaring as version 0.9.1):\n\n- Fixed server to regenerate the board after 300 generations (so the board doesn't die out completely over time)\n- Added a transition between moves so you can easily see what direction you're moving in\n- Added small death melody\n- Fixed issue where unnamed players were showing empty string instead of \"Guest\" in event log\n- Fixed bird's eye view camera orientation (it was upside-down)\n- Fixed issue when connecting and simply watching bird's eye view without first joining the game\n- Lowered the sound effects volume\n- Added version number to splash screen\n\nFeel free to join in and play at any time! Be sure to invite a friend or ten so you won't be lonely.\n\n![Screenshot4.png](\/\/\/raw\/069\/c2\/z\/34317.png)","comments":0,"created":"2020-05-22T05:25:45Z","files":[],"files-timestamp":0,"id":211107,"love":7,"love-timestamp":"2020-06-03T11:48:05Z","meta":[],"modified":"2020-06-03T11:48:05Z","name":"Life Alive Updates","node-timestamp":"2020-05-22T05:33:30Z","parent":199768,"parents":[1,5,9,176557,199768],"path":"\/events\/ludum-dare\/46\/life-alive\/life-alive-updates","published":"2020-05-22T05:33:30Z","scope":"public","slug":"life-alive-updates","subsubtype":"","subtype":"","type":"post","version":641981},"node_metadata":{"n_key":"211107","n_urlkey":"363041","n_parent":"199768","n_path":"\/events\/ludum-dare\/46\/life-alive\/life-alive-updates","n_slug":"life-alive-updates","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"182624","n_created":"1590125145","n_modified":"1591184885","n_version":"641981","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/life-alive\/life-alive-updates","text":"I want to thank everyone who played, ranked, and commented on my multiplayer game [Life Alive](https:\/\/ldjam.com\/events\/ludum-dare\/46\/life-alive). It was so much fun to build, and I was pleasantly surprised to rank 28th in Innovation 28th and 30th in Theme for my first LD jam!\n\nBased on feedback and me finding a few bugs after the jam, I've made some updates to the code (which I'm declaring as version 0.9.1):\n\n- Fixed server to regenerate the board after 300 generations (so the board doesn't die out completely over time)\n- Added a transition between moves so you can easily see what direction you're moving in\n- Added small death melody\n- Fixed issue where unnamed players were showing empty string instead of \"Guest\" in event log\n- Fixed bird's eye view camera orientation (it was upside-down)\n- Fixed issue when connecting and simply watching bird's eye view without first joining the game\n- Lowered the sound effects volume\n- Added version number to splash screen\n\nFeel free to join in and play at any time! Be sure to invite a friend or ten so you won't be lonely.\n\n![Screenshot4.png](\/\/\/raw\/069\/c2\/z\/34317.png)","title":"Life Alive Updates","wayback_source":[]}