Coastal rocks + cement textures + super downscale = awesome PS1 textures

How to make PS1 3D creatures and textures?

  • Model the creature in Blender, keeping the limbs as separate polygons.
  • Get some natural high-res photos and textures.
  • Scale the textures to 256px or even 128px, preserving hard edges (no anti-aliasing).
  • Apply textures in the UV.

Cement, coastal rocks, rust, asphalt

textures.png

Result: an unique looking FFVII inspired Kaiju

2e283.png

[Play and Rate]

Mix and Match to get awesome results!

The face is a mixture of coastal rocks + the shadowed part of the rock texture + rust. When stretched, it creates a natural "bio-weapon" look. 2e2f1.png