Coastal rocks + cement textures + super downscale = awesome PS1 textures
How to make PS1 3D creatures and textures?
- Model the creature in Blender, keeping the limbs as separate polygons.
- Get some natural high-res photos and textures.
- Scale the textures to 256px or even 128px, preserving hard edges (no anti-aliasing).
- Apply textures in the UV.
Cement, coastal rocks, rust, asphalt

Result: an unique looking FFVII inspired Kaiju
[Play and Rate]
Mix and Match to get awesome results!
The face is a mixture of coastal rocks + the shadowed part of the rock texture + rust. When stretched, it creates a natural "bio-weapon" look.

