{"author_link":"\/users\/alchemic","author_name":"Alchemic","author_uid":"alchemic","comments":[],"epoch":1588995606,"event":"LD46","format":"md","ldjam_node_id":210012,"likes":2,"metadata":{"p_key":"146040","p_author":"Alchemic","p_authorkey":"1005151","p_urlkey":"362453","p_title":"Post-jam Version","p_cat":"LDJam ","p_event":"LD46","p_time":"1588995606","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1005151","us_name":"Alchemic","us_username":"alchemic","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":11,"author":5151,"body":"![heartache_postjam.png](\/\/\/raw\/f14\/1\/z\/33e0f.png)\n\nI decided to make a post-jam version of my game because I wasn't able to get a lot of my core ideas implemented in time for submission.\n\nThis is the same gameplay at heart, but with several tweaks and additions:\n\n- Highscore!\n- New \"mitosis\" currency that is used to buy cells.\n- Much better pathfinding and AI target selection.\n- Much cleaner difficulty curve with threat level display.\n- Many other minor balance changes and bug fixes.\n\nThe post-jam version is accessible on the same page as the jam version. There is now a menu on page load to select which version you want to play.\n\nSubmission page: [https:\/\/ldjam.com\/events\/ludum-dare\/46\/heart-achenascension](https:\/\/ldjam.com\/events\/ludum-dare\/46\/heart-achenascension)\n\nGame page: [https:\/\/alchemical.itch.io\/heartache-nascension](https:\/\/alchemical.itch.io\/heartache-nascension)","comments":0,"created":"2020-05-09T02:01:30Z","files":[],"files-timestamp":0,"id":210012,"love":2,"love-timestamp":"2020-05-09T06:13:09Z","meta":[],"modified":"2020-05-09T06:13:09Z","name":"Post-jam Version","node-timestamp":"2020-05-09T03:40:06Z","parent":199683,"parents":[1,5,9,176557,199683],"path":"\/events\/ludum-dare\/46\/heart-achenascension\/post-jam-version","published":"2020-05-09T03:40:06Z","scope":"public","slug":"post-jam-version","subsubtype":"","subtype":"","type":"post","version":638396},"node_metadata":{"n_key":"210012","n_urlkey":"362453","n_parent":"199683","n_path":"\/events\/ludum-dare\/46\/heart-achenascension\/post-jam-version","n_slug":"post-jam-version","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5151","n_created":"1588989690","n_modified":"1589004789","n_version":"638396","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/heart-achenascension\/post-jam-version","text":"![heartache_postjam.png](\/\/\/raw\/f14\/1\/z\/33e0f.png)\n\nI decided to make a post-jam version of my game because I wasn't able to get a lot of my core ideas implemented in time for submission.\n\nThis is the same gameplay at heart, but with several tweaks and additions:\n\n- Highscore!\n- New \"mitosis\" currency that is used to buy cells.\n- Much better pathfinding and AI target selection.\n- Much cleaner difficulty curve with threat level display.\n- Many other minor balance changes and bug fixes.\n\nThe post-jam version is accessible on the same page as the jam version. There is now a menu on page load to select which version you want to play.\n\nSubmission page: [https:\/\/ldjam.com\/events\/ludum-dare\/46\/heart-achenascension](https:\/\/ldjam.com\/events\/ludum-dare\/46\/heart-achenascension)\n\nGame page: [https:\/\/alchemical.itch.io\/heartache-nascension](https:\/\/alchemical.itch.io\/heartache-nascension)","title":"Post-jam Version","wayback_source":[]}