{"author_name":"RougeRogue","cat":"LD #33","comments":[],"epoch":1440329400,"likes":0,"metadata":{"p_key":"14554","p_author":"RougeRogue","p_authorkey":"43866","p_urlkey":"49818","p_title":"Stuff","p_cat":"LD #33","p_event":"LD33","p_time":"1440329400","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"43866","us_name":"RougeRogue","us_username":"rougerogue","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>Looking at how far I&#8217;ve managed to progress and the amount of work I have done, it looks like I&#8217;ll have to change some stuff around. The game mechanics will remain the same but the point will be to survive in a certain level (which is chosen at the level select screen) for as long as possible by making use of the abilities of certain monsters. Rather than introducing all the monsters&#8217; abilities during gameplay, I&#8217;ll probably have a page with all of the monsters&#8217; names and abilities. I&#8217;m also not sure how many stages I&#8217;ll be able to have but I haven&#8217;t changed my mind on having lots of monsters. I&#8217;ll keep making more as long as I still have ideas. So yeah, that&#8217;s a thing I&#8217;m doing.<\/p>","time":"August 23rd, 2015 6:30 am","title":"Stuff"}