HTML5 export is no longer supported in Unreal Engine
I made my game with unreal engine with the latest version of the engine. If you don't know, they decided to remove support for exporting Html5 games. Now you have to build the engine from source and try to implement the html5 export by yourself following some guidelines on github. I tried but I failed for now. There's also the new pixel streaming plug-in, it's really great. You can stream your game but it's limited and it can become very costly if you decide to host it in the cloud.
I like to make simple games and exploring little game mechanics and share them. Also, I really like using unreal engine. So I keep wondering if I should change my tools, like using Unity or Godot to make web versions. Because sharing and having people playing my game is a big part of my pleasure. Also, for the bigger picture, what if you see an interesting game prototype on Twitter or elsewhere and you want to try it? Would you download the build or skip it if there's not html5 version? What do you think?
Edit : I finally managed to make the HTML5 export working with Unreal Engine but I had to use some tricks for the visuals.