LD33 Progress Update 6
Slowly getting things finished off. Got different kinds of units implemented now but procedurally creating the body plans is a little tricky :/ It would be good to spend time playtesting all the different unit types to make sure they’re reasonably balanced. Pretty tired today so I haven’t been getting as much done as I could. (had a bug where all bugs were making more not just the leader :P)
Anyway good news! I’ve got a screenshot to show off the different kinds of bugs:
There are 13 different kinds now with differing shapes, sizes and leg numbers. All bugs need to eat and can recover health by doing so. The player is in control of one boss bug who can create all the other kinds of bugs with the necessary resources.
I really need some kind of user interface now, to show resources stored and unit costs.
Still a fair bit to do before this can be considered a game, at least it has a name now: SwarmLord ๐
