{"author_name":"Skyllartor","cat":"LD #33","comments":[],"epoch":1440356880,"likes":0,"metadata":{"p_key":"14364","p_author":"Skyllartor","p_authorkey":"14816","p_urlkey":"49626","p_title":"About 6-ish hours left","p_cat":"LD #33","p_event":"LD33","p_time":"1440356880","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"14816","us_name":"Skyllartor","us_username":"skyllartor","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>I&#8217;m so much farther than I&#8217;ve ever gotten in any jam ever. I haven&#8217;t had any big blocks and I&#8217;m on track to finish tonight.<\/p>\n <p>But I had some problems&#8230;\u00a0the game doesn&#8217;t really have a clear goal\u00a0and\u00a0I could have been done\u00a0by now if\u00a0I actually\u00a0had a design. Oh well.<\/p>\n <p>This morning I got pretty much all the important pieces together<\/p>\n <ul>\n <li>Got enemies and boss&#8217; spawning depending on how much you&#8217;ve destroyed<\/li>\n <li>Got the Item system in<\/li>\n <li>The map now basses its city &#8220;RNG&#8221; by placing patterns based on .png images<\/li>\n <\/ul>\n <p>and this after noon is going to be tidying things up and adding more items, enemies, music\u00a0and\u00a0sound.<\/p>\n <p>I may not be able to get all features I want in, like map heights, but that&#8217;s fine.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2015\/08\/23\/about-6-ish-hours-left\/unity-2015-08-23-12-00-56-70-avi\/\" rel=\"attachment wp-att-487786\"><img class=\"aligncenter size-full wp-image-487786\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/08\/Unity-2015-08-23-12-00-56-70.avi_.gif\" alt=\"Unity 2015-08-23 12-00-56-70.avi\" width=\"480\" height=\"256\" \/><\/a><\/p>","time":"August 23rd, 2015 2:08 pm","title":"About 6-ish hours left"}