{"author_link":"\/users\/geckoo1337","author_name":"Geckoo1337","author_uid":"geckoo1337","comments":[],"epoch":1587489822,"event":"LD46","format":"md","ldjam_node_id":205572,"likes":0,"metadata":{"p_key":"143474","p_author":"Geckoo1337","p_authorkey":"1000409","p_urlkey":"359887","p_title":"Keep Your faith Alive","p_cat":"LDJam ","p_event":"LD46","p_time":"1587489822","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1000409","us_name":"Geckoo1337","us_username":"geckoo1337","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"_superparent":176557,"_trust":15,"author":409,"body":"**Keep Your Faith Alive** - is my entry for the 46th LudumDare contest. I created (again) a clever puzzle game with cubes. I am proud of what I did, and especially about code because this project does\u2019nt use any collider, raycast, rigidbody or light. All aesthetic and levels are created procedurally. \n\nThe main gameplay is easy to understand but really hard to master. At start, you move a single cube (a monk) using arrow keys so as to reach a star on ground, keeping your unique eye upwards so as to pray some divinity. So you have some epiphany - an illumination and you nourish your faith. After first levels, things are more complicate. Try it if you dare. Rate it and I will rate your project too ++\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/46\/keep-your-faith-alive\n\n![Faith02.png](\/\/\/raw\/991\/z\/31c6f.png)","comments":0,"created":"2020-04-21T17:18:55Z","files":[],"files-timestamp":0,"id":205572,"love":0,"meta":[],"modified":"2020-04-21T17:25:17Z","name":"Keep Your faith Alive","node-timestamp":"2020-04-21T17:25:17Z","parent":182920,"parents":[1,5,9,176557,182920],"path":"\/events\/ludum-dare\/46\/keep-your-faith-alive\/keep-your-faith-alive","published":"2020-04-21T17:23:42Z","scope":"public","slug":"keep-your-faith-alive","subsubtype":"","subtype":"","type":"post","version":618128},"node_metadata":{"n_key":"205572","n_urlkey":"359887","n_parent":"182920","n_path":"\/events\/ludum-dare\/46\/keep-your-faith-alive\/keep-your-faith-alive","n_slug":"keep-your-faith-alive","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"409","n_created":"1587489535","n_modified":"1587489917","n_version":"618128","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/keep-your-faith-alive\/keep-your-faith-alive","text":"**Keep Your Faith Alive** - is my entry for the 46th LudumDare contest. I created (again) a clever puzzle game with cubes. I am proud of what I did, and especially about code because this project does\u2019nt use any collider, raycast, rigidbody or light. All aesthetic and levels are created procedurally. \n\nThe main gameplay is easy to understand but really hard to master. At start, you move a single cube (a monk) using arrow keys so as to reach a star on ground, keeping your unique eye upwards so as to pray some divinity. So you have some epiphany - an illumination and you nourish your faith. After first levels, things are more complicate. Try it if you dare. Rate it and I will rate your project too ++\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/46\/keep-your-faith-alive\n\n![Faith02.png](\/\/\/raw\/991\/z\/31c6f.png)","title":"Keep Your faith Alive","wayback_source":[]}