Journey's end uwu (6:30AM)
Good morning my dear friendos!
This will certainly be my last devlog, as I have added everything I wanted to this game!
Here is the Ludum Dare page: https://ldjam.com/events/ludum-dare/46/sleepwalker
Tomorrow I plan on trying out what you guys made, I'm excited about this uwu
For now, I wanted to make some kind of "nostagia trip", a retrospective of these 2 days (yeah I thought it would have been funny)
Here's how the game's changed in only two days:
The origin of the world
And the first collisions
Let there be movements
And let there be textures and light
As a god, you should be able to look around
Spikes are scary
Moving platform, moving anywhere you want
Red vs Blue
The key master
Try not having to use them
A title screen
Yes, but better
Background improvements
The end
And for fun, here's some miscellanous thingies:
My small setup, I spent about two days sitting here, my neck hurts uwu'
Finding an idea was easier than I thought, I got relaxed pretty quick
Level designing was new for me

(Here is the proof that you can finish this game: https://www.youtube.com/watch?v=WDwJCn69FyA)
To end this, some words about how I experienced this first Ludum Dare: It was awesome, I've never felt so productive and happy before! :3 I hope I'll be able to be part of another one! :3
Listening to: Two Time
Current mood: Proud!
Love!
