Didn't finish the game this time.

This is all. Some function only exists in the debug console, others are far from their final status.
"Develop your unit, combine them to a bigger structure, explore and keep the group alive.", it's something I couldn't finish in 72 hours, and I've spent too much time on data structure, GUI code and debug tools. And consdering the game machinics, Unity will be a much better choice than GMS2.
But I've learn a lot from this unfinished jam, as well as achieve 2/5 targets that I listed before the event starts!
Good night guys.